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These days I'm really not on Twitter anymore, I even removed the app from my phone. You'll find me camping on Bluesky or Mastodon.
• bsky.app/profile/cirocontns.…
• mastodon.gamedev.place/@ciro (@[email protected])
Woke up to this very disheartening review on my tool. As far as I can tell, this user never reached out to mention what issues they might have been having 😐
(in fact if you're the one who wrote it, hop on my Discord and let me help!! 🙂)
discord.gg/rCRug7Szr8
It's now the last day with the launch discount!
Find it here: assetstore.unity.com/package…
Replying to @CiroContns
It's on launch discount for another 4 days by the way, so act fast if you are thinking of getting it!
Quite happy with the reception for BlackBox 2 so far. It's currently sitting at position 21 in the Utilities category when ordered by Popularity (out of 3800 assets!). So not too bad.
(and I just noticed, it's #7 when ordered by Relevance – how did that even work??)
I finally managed to release the 2.0 version of BlackBox!
I'm very proud of how it turned out, and the feedback I got from users was fundamental in shaping this v2 (including a big indie studio in Canada, you know who you are <3).
#unity3d #gamedev
youtube.com/watch?v=vxMMXMPx…
While the tool fundamentally serves the same purpose, there are a lot of workflow improvements, new features, UI tweaks, and bug fixes. The changelog is quite long: tools.continis.io/black-box/…
Finally, you can find it here: assetstore.unity.com/package…
The @AssetStore is doing a bundle sale, and both my bundles are 50% off as part of it.
- All Editor Tools: bit.ly/editorassetsbundle_as
- Essential Bundle: bit.ly/essentials_as
#unity3d #gamedev #tools
I made a brand new trailer for them
youtube.com/watch?v=Q4ZwyRj1…
I just published version 1.1.0 of my tool SubAssets Toolbox for #unity3d. This version brings a new feature that really closes the circle when it comes to working with sub-assets!
Let me explain 🧵

ALT Banner for “SubAssets Toolbox” with the title in bold black text and a red cube icon. Below, a dark Unity interface shows a Prefab with several sub-assets as icons: a ScriptableObject (cube with braces), Animation Clip (green triangle), VFX Graph Asset (blue and yellow flame), and a Material (blue sphere).
I hope I sold you on it! There's no reason to fear sub-assets now, it's only better asset workflows from here on :)
assetstore.unity.com/package…
Made a tiny free Unity utility that creates a main toolbar button to enter Play Mode with "Fast Enter Play Mode" enabled. You can still enter PM with full domain reload by pressing good ol' Play button. This allows to choose the behaviour every time at the click of a button.
In any case I believe that if you find a tool that doesn't support it, it wouldn't be crazy to ask the developer to consider supporting it. It would benefit you and them! There is a clear guide on the Unity Manual on how to do so: docs.unity3d.com/6000.3/Docu…




