Dmitriy Moroz (@DmitriyMoroz) profile picture
Ukraine/Germany
Joined December 2009
Dmitriy Moroz retweeted
🎉 Haiku R1/beta6 has been released! haiku-os.org/get-haiku/r1bet…
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Dmitriy Moroz retweeted
GIMP 3.0.0 for Haiku @GIMP_Official @haikuOS
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Dmitriy Moroz retweeted
New to Haiku, or been a while since you’ve used it? Consider taking a trip through the “Quick Tour”, an introduction to Haiku in less than 20 slides. haiku-os.org/docs/welcome/en…
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Dmitriy Moroz retweeted
🎉 Haiku R1/beta5 has been released! haiku-os.org/get-haiku/r1bet…
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While waiting for R1/beta5 (re)builds and other related work to complete, I’ve been spending some time “memory usage golfing” in Haiku’s packagefs. Here’s two screenshots with usage statistics from before vs. after the changes: overall, it’s down by about 13%.
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In this month’s Haiku Activity Report: details about the recent performance improvements, a bunch of bugfixes, a new FAT driver, and a beta5 status update (soon...): haiku-os.org/blog/waddlespla…
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Last week, I fixed a bunch of bugs in @haikuOS' profiler. But of course one doesn't simply fix bugs in a profiler without doing some profiling with it. And then I noticed some easily-fixed problems, and then, and then… well, in the end, a compile benchmark is ~23% faster now (!)
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Dmitriy Moroz retweeted
Did you know: In addition to Haiku’s official (project-run) forum and IRC channels, there are unofficial spaces, too (run by community members); including a Discord server, a subreddit, and more. haiku-os.org/community/socia…
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I know there are better ways to do motion blur, but having the whole game loop at 480hz is amazing for input latency, too. And hey, the game easily runs at ~3000hz anyway. Would look even nicer with proper analog input, but that still needs some work.
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Dmitriy Moroz retweeted
NEW VIDEO! I built a modern BeBox! youtu.be/RCmrKKu-oBg
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Dmitriy Moroz retweeted
I built a new PC
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Dmitriy Moroz retweeted
NEW VIDEO! It's been two weeks and 2,500 miles in the making. Includes some sweet @VCFSoCal footage! youtu.be/GW2V034859k
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Dmitriy Moroz retweeted
Replying to @waddlesplash
@waddlesplash discusses Haiku's transition from niche to daily driver OS, emphasizing the importance of addressing data corruption bugs. Developer highlights the challenges of maintaining momentum and attracting new contributors. desktoponfire.com/interview/… #haikuos @haikuOS
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Dmitriy Moroz retweeted
We're happy to announce that Jolla's business has now moved to a new company! Read our press release about it to find out more 🎉 jolla.com/content/uploads/20… #Jollareborn #Jolla #sailfishos #mobile #seafarix #automotive
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Dmitriy Moroz retweeted
New video! Not long after the fall of BeOS, the Haiku project came onto the scene to continue its legacy. And today we're going to install and explore it! youtu.be/6-zgv0CZfco
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Dmitriy Moroz retweeted
Great article on Haiku Package Management markround.com/blog/2023/02/1… I still remember the first time I booted up BeOS on my 486 and my jaw dropped. I always get so sad thinking that it didn't make it, it was way ahead of its time.
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Dmitriy Moroz retweeted
#SailfishOS 4.5 "Struven Ketju" is now available for all! We are on our way to smooth sailing with the AppSupport update to Android 11, a refined calendar, 700+ bug fixes and more. Learn more about this release on our blog: blog.jolla.com/struven-ketju… and update now!⛵️
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