cognito retweeted
a lot of old software was protected by “exploiting this would be an unreasonable amount of work”
we have invented a machine that does unreasonable amounts of work
anyway how’s the patch backlog
cognito retweeted
Metas Muse Glimmer tech report is pretty interesting.
Metas Muse Glimmer report describes training agents inside simulated digital lives, complete with 10–14 contacts, weeks of messages, calendars and documents. The agents practice tasks spanning multiple days, while training trajectories containing hallucinated results or unverified claims of success are discarded.
cognito retweeted
Early Nathan Fielder. He got to interview his boss on the air and made it as awkward as possible.
cognito retweeted
now that we're fully in the vibe coding era can we please go back to making websites that look like this
That's what happens when you stake your entire identity on "nerdy" stuff
cognito retweeted
Every AAA gamedev I know is making their own dream game with AI. They broke open their archive of game ideas they've been dreaming about since forever and are having the time of their lives. They've told me "I've never enjoyed gamedev more than now."
cognito retweeted
Say goodbye to jittery foot sliding and rigid state machines—Learned Motion Matching is changing how 3D characters handle basic locomotion. 🏃♂️💨
this breakdown demonstrates AiKodex's tool for Unity, using machine learning to generate ultra-smooth, responsive human movement.
cognito retweeted
PS5 Games 'Shadow of the Colossus' is now fully playable on any Windows PC.
No emulator, original game code runs directly on Windows & Vulkan translation.
Unlocked resolution, 60 FPS option, and active developer updates, It looks incredible.
- github.com/AjncSystem/Shadow…
Uncharted 1, 2 & 3 are finally playable on Windows PC.
- 60/120 FPS
- DLSS + FSR + Frame Generation
- Keyboard, mouse & controller support
- One launcher for all three games
- Native Windows build (PS4 code to Vulkan)
- Single launcher for Uncharted 1, 2 & 3
- Reverse-engineered with Claude
the performance already looks excellent.
- github.com/bc160201983/Uncha…
cognito retweeted
good software engineers are graduating from managing codebases to simply just managing complexity
cognito retweeted
Replying to @jam_etc_art @umoupen
Please, let more people who have never written a line of code tell me what programs are and arent coded correctly with this years buzzword
cognito retweeted
No you're not piloting drones while you're playing this
But you are generating training data
Ukrainian-developed FPV drone simulator “Remote Reaper: FPV Drone” has officially left Early Access, with version 1.0 now available on Steam.
Developed in collaboration with military pilots, the simulator focuses on combat FPV drone operations and introduces several features in its full release, including armored vehicles with modeled vulnerable zones, electronic warfare effects that can disrupt video feeds and control signals during the final stage of an attack, and a customizable drone editor.
Version 1.0 also adds configurable weather conditions, custom mission editing, real-time flights with other pilots and a racing mode.
Players can use FPV hardware or a gamepad with realistic flight physics, or opt for simplified controls using a keyboard and mouse.
#RemoteReaper #FPV #FPVDrone #DroneSimulator





















