Cartesian Caramel retweeted
Last week we had a #GeometryNodes workshop at the Blender HQ in Amsterdam. Read all about it in this blog post: code.blender.org/2026/10/geo…
#b3d #devfund
Cartesian Caramel retweeted
In Blenders Shader Nodes you now have access to the Switch node, Index Switch node and various string nodes. All of these got ported over from #GeometryNodes and are useful when building higher level shader assets. #b3d #devfund
Cartesian Caramel retweeted
Replying to @oldmanbayin
I can help answer this!
Sometimes starting from direction or rough storyboards, but usually I designed/built the environment and shared versions along the way for the artists to use.
Happy Blender 5.2 LTS release day! Let's celebrate by following these three steps:
1. ⬇️ Download Blender 5.2 LTS: blender.org/download/
#b3d
Cartesian Caramel retweeted
Announcing OVERGROWN: Blender Studios’ feature film project. We need your help to make this happen!
Learn more at studio.blender.org/projects/…
#b3d #OpenMovie #BlenderStudio
Cartesian Caramel retweeted
Octopus simulation test, Blender 5.2.
Geometry nodes + new Cloth Dynamics node + custom effectors.
Had to slightly modify the Cloth Dynamics node to achieve more accurate self collisions.
#blender #geometrynodes #b3d
Today is the day! Blender 5.2 LTS has entered Beta.
What’s next?
🔸 Download 5.2 LTS Beta and test if your files work correctly.
🔸 Report bugs and help make this release stable for everyone.
🔸 Be first to try features the community will be talking about soon.
⬇️ Download: builder.blender.org/download…
#b3d
Cartesian Caramel retweeted
And that's a wrap on #SonicMovie4 !!!
On behalf of this amazing cast/crew, we have filmed the BEST Sonic Movie yet and can't wait to share 💙🩷
Cartesian Caramel retweeted
SINGULARITY, the painterly space adventure and newest open movie by Blender Studio is now released!
Watch in on Youtube: youtube.com/watch?v=l5OZu-Ir…
#b3d #OpenMovie #BlenderStudio #singularity
Cartesian Caramel retweeted
Today is the day!
Join our livestream as we celebrate the online premiere of SINGULARITY! Together, we’ll go behind the scenes of this painterly space adventure and finally release it for the whole world to see.
youtube.com/watch?v=T6rIuMKY…
Cartesian Caramel retweeted
In Blender 5.2 LTS, rendering scenes with many image textures is much more memory efficient thanks to Cycles Texture Cache. code.blender.org/2026/05/cyc… #b3d #Cycles
Cartesian Caramel retweeted
#GeometryNodes will have a new Sample Sound Frequencies node in Blender 5.2. It allows creating animations and simulations based on audio data without having to use non-procedural workarounds. #b3d #devfund
Cartesian Caramel retweeted
decals are now possible in mainline blender 5.1 thanks to the raycast node :D
Cartesian Caramel retweeted
A Black-capped Chickadee showcasing winter fashion by donning a snowflake accessory.
Cartesian Caramel retweeted
One significant limitation for motion graphic presets with #GeometryNodes will be removed in Blender 5.1: The font in the String to Curves node has an input socket now, so it can be controlled by a modifier. #b3d #devfund
Cartesian Caramel retweeted
The new Shader of the Week is '20240331_Brainfiller' by 0b5vr : shadertoy.com/view/lctGRB


















