Replying to @Mowelic
Real
Build Engine Aesthetics (this account is retired) retweeted
I've recreated Counter Strike 1.6 map in the Build Engine ☢️
youtu.be/nfth-7M_L8U
Replying to @Ch0wW7
Replying to @oleivarrudi
It's using Eduke32's source Port 3D rendering
Replying to @96Jpcr
Replying to @AstroWolf04
Only on Eduke32
Also, if you're having an issue where the menu graphics stays at the edge of the bottom and right side of the screen, download this patch at the moment to fix it.
Extract the files inside the 'cons" folder:
cdn.discordapp.com/attachmen…
The mod is called Silver Wolf, it's completelly standalone and not only it comes with the retail Wolf3D levels, it also comes packaged with Spear of Destiny and the Macintosh port levels:
moddb.com/mods/silver-wolf
Replying to @d3fraag
A decompilation is happening:
github.com/Gillou68310/DukeN…
Build Engine Aesthetics (this account is retired) retweeted
Render art used for Duke Nukem: Zero Hour's endscreens and promotional material, taken from a GT Interactive Digital Press Kit. More images and a link to the Press Kit are in the replies below. (Special thanks to Green on @duke4net for posting these!)
Replying to @DukeAtomicTimes
Hello!
Replying to @TomasBajer
There's only one version of the game that uses Build Engine
Replying to @BirdCage952
Not possible






















