Welcome to The Atomic Times! A page for all things Duke Nukem, both official and fan-made!
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☢️ @Duke64Nukem
If you wish to get in contact, our DMs are open, or you can email us at [email protected]!
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
An industry insider friend told me that there's a working version of Duke Nukem D-Day that's been found, a never finished game from around 2007-08 time frame. I expect video footage will be posted soon by whomever has it.
This was a project Apogee had partnered with N-Space to make, who also made Time to Kill and Land of the Babes.
The game's story was that Duke would go back in time to WW2 and play a pivotal role is many well known events, like the sinking of the Bismarck, and he'd be part of the D-Day invasion taking out numerous key Nazi strongholds. I think he also found Hitler's bunker and finished off the dictator, making it look like suicide.
Is there a gameplay feature from one of the Duke Nukem spin-offs that you think would be great in a mainline entry? (E.g., Manhattan Project's Ego mechanic or Zero Hour's Babe saving)
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
CELEBRATE LABOR DAY WEEKEND WITH THE NEW GRABBAG.
SOUND UP 🔊🔊🔊 .
LINK IN REPLY
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
Concept art of Duke's weapons for Duke Nukem: Zero Hour, taken from a GT Interactive Digital Press Kit. A link to the Press Kit is in the replies below. (Special thanks to Green on Duke4 for posting the kit!)
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
Render art used for Duke Nukem: Zero Hour's endscreens and promotional material, taken from a GT Interactive Digital Press Kit. More images and a link to the Press Kit are in the replies below. (Special thanks to Green on @duke4net for posting these!)
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
The Duke Nukem: Zero Hour level "Going Down" takes place on the ill-fated RMS Titanic, and as such, contains a boatload (har har) of references to the 1997 James Cameron blockbuster hit. One of them is a shaking car in the cargo hold, referencing the film's sex scene.
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
Also spotted in the New York City levels from Duke Nukem: Zero Hour are these posters parodying GoldenEye 007.
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
In Duke Nukem: Zero Hour, posters for "Bolok: Alien Hunter" can be spotted throughout levels taking place in New York City. These are a spoof of "Turok: Dinosaur Hunter"; another popular shooter for the Nintendo 64. "Bolok" is also similar to bollocks; a slang word for testicles.
If you wish to play Zero Hour on PC with M&K controls, check out this guide for Project 64: xitter.cf/BuildEnginePics/status…
Replying to @BuildEnginePics
First of all, download this input profile: mega.nz/file/bWhQyYTY#5dWYVj…
After that change the input plugin of the emulator to N-rage, and then go to input configuration, click on "load profile" and select the "zero_hour.cpf" file. After it's loaded click on "save" and that's it.
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
Some of the Duke console ports are starting to get on a bit. Just noticed that Duke Nukem: Zero Hour for the Nintendo 64 turns 25 today, having been released 1 Sep 1999. Had one of the best commercials for a video game during my time there. Funny as hell.
What's your favorite ammo type in Duke Nukem II?
29%Regular
21%Rocket
36%Laser
14%Flamethrower
14 votes • Final results The Atomic Times ☢️ Duke Nukem Fanpage retweeted
Hey everyone, I recently built this map and I wanted to share it with you guys. DNMZ "Duke Nukem Militarized Zone" Link to the Map.
dropbox.com/scl/fi/zsix1qo87…
#DukeNukem #DukeNukem3D #eDuke #GameDesign #LevelLord #BuildEngine #Mapster32
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
I've seen this supposed Duke Nukem 3D ad get passed off as real and go viral twice within 24 hours. It's not real, and here's a detailed 🧵 debuking it:
The Atomic Times ☢️ Duke Nukem Fanpage retweeted
FLASH: SUBJECT @GetGianni HAS MISSION CRITICAL INFO. PLAYBACK BEGINS.



































