We are NOT Studio BONES, we are an Spanish base 3D Animation Studio, with Blender as our main tool.

Madrid, España
Joined September 2015
Bone-Studio retweeted
Creer que porque estás usando IA ya eres alguien sin habilidad, no has dibujado en tu vida, etc. Te tienes que reir. Muchos hemos dibujado (y modelado en 3D, etc.) durante muchos años (y profesionalmente) y estamos probando nuevas tecnologías. ¿Se entiende ya el asunto?
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Bone-Studio retweeted
Hace 2 días presentamos MatPlus en el canal de @blendtuts con @Odin_3D y @BoneStudioAnim. El directo ya está disponible.: youtube.com/live/a68Q7o6_oSM Gracias por el espacio y el debate técnico. #Blender3D #b3d #MatPlus #Texturing #substancepainter
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Bone-Studio retweeted
Si eres de los que empiezan a sentirse un poco estafados por los malos consejos anti-IA de tu artista favorito y empiezas a pensar que de esa manera no te vas a ganar la vida como artista, échale un ojo a la colleja de realidad que nos da @BoneStudioAnim youtube.com/live/m2aqfh0MsJI…
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ComfyUI + Photoshop + @higgsfield_ai
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Si alguno tiene interés sobre el problema de las manos 👋🏻 en la IA, o algún antiIA quiere dejar de darse cabezazos contra la pared repitiendo el argumento de siempre, ayer lo expliqué en el canal de @BoneStudioAnim ⚠️ Solo apto para nerds ⚠️
Replying to @Nekodificador
Por qué hay 6 dedos en su mano izquierda?
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Bone-Studio retweeted
All my rigging tools have just been updated to Blender 4.0! Took a month of labor. ✅ Auto-Rig Pro, Picker, Rig Layers... ✅ Quick Rig ✅ Skin Selection ✅ Empties to Bones blendermarket.com/creators/a…
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Meshroom 2023 is out! To test it out, I made a comparison of Meshroom 2021, 2023 and Reality Capture. You can see the results, visualized in #b3d Eevee. A thread. 🧵 (1/7)
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We're almost done with bringing +2000 Chocofur 3D assets to Blender's native asset browser. #b3d #blender #blenderart #blendercommunity
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Maya XGen to @Blender new hair system My new step to establishing our company pipeline for exporting Autodesk Maya scene to Blender, for using CyclesX as render engine in our new animated feature film. #blender #b3d #cycles
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Bone-Studio retweeted
Write correctly formatted screenplays in #Blender3d. You type on the left and the screenplay is correctly formatted on the right. Exported to ex. Final Draft, html, fountain or PDF. Get the free add-on here: github.com/tin2tin/Blender_S… #b3d #vse #filmmaking #screenwriter
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Target for coming years: get a full free/open source solution for this. Including the datasets and models.
Tested using #dalle for texture fixing and texturing. It is going to save us so much time, if we streamline the workflow. #dalle2
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Editing is much more than "cutting out the bad parts and using the best take." Editors embrace all the hard work of the cast, crew & every department to craft magical moments while telling an elegant and compelling story. This is one of those moments... #BetterCallSaul #montage
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Bone-Studio retweeted
Meet the splash for the upcoming Blender 3.3 LTS! 🎨 Featuring artwork by Piotr Krynski @piotr_krynski #b3d #DevFund
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Flamenco, Blender's render farm software, has a new home at flamenco.blender.org/ Still looking for developers with #Windows experience! The platform is so different from Linux, us Open Source nerds need a helping hand here #b3d #renderfarm #devfund
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Bone-Studio retweeted
Procedural Hair Texture (eevee and cycles) #SanctusLibrary #b3d
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#geometrynodes Offroad Rig is here and its free😊! #b3d Got get it now. No customer service, its free. Feed back and showcasing is always welcome! blenderesse.gumroad.com/
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Work-in-progress render of the main character in our upcoming short film ☺️ #b3d #BlenderStudio #eevee #hype
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Started building a prototype for custom operators using geometry node groups. #b3d #devfund #geometrynodes #haircurves
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Bone-Studio retweeted
Yeah, particle hair is cool, but have you tried stylized? Wish there was an automasking option to isolate single hairs. #b3d #HairCurves
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