
Making the Game Engine for #threejs at https://xitter.cf/t.co/RX1HFiJ8Yf π§
Liverpool, UK
Joined May 2017
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I made this template for Rogue Engine so you can use it in your projects.
It's all just @threejs so you can play it on any device with a browser π
Replying to @JuanchiHounie
SalΓ a dar una vuelta por el barrio, le di un mate a John a ver si se calmaba un poco y me dijo que escucharon la columna pero se pelearon por el mate y se separaron otra vez.
Replying to @ThePrimeagen
An editor for three.js with a component framework, some services and a small welcoming community.
Crazy bearded wizard who drinks a lot of π§ included.
rogueengine.io
Replying to @DiegoZas
Por lo que veo es Sefton Park. Hay pila de bandas la verdad pero creo que a vos te va a encantar Stone
youtu.be/8-O6-yKr_yw?si=jKLnβ¦
Unity finally decides to ditch Hollywood and go full on web development. Thanks @threejs for making this happen.
π€ Made with AI
Update #3 of my FPS built with @threejs in Rogue Engine's Unity-like environment.
I've added:
- Evasion ability
- Hit Particles
- Hovering agents
Mostly vibe-coding components now to test the MCP. I have many opinions...
What now?


