Procedurally generated open world RTS game. Build, explore, and survive.

North Carolina
Joined June 2020
Augury retweeted
a friendly reminder :)
#GameMaker tip everyone should know: After setting a surface, you can draw anything to it, matching the view by using this first: surface_set_target(surf_id); camera_apply(view_camera[0]);
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Haha! This is exactly how it is! Especially the comments from the devs 馃槀 #indiegames #gamedev
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#MadeWithGameMaker Since 2002 I've wanted to make my own 3D racing game and now I'm working on it as a little side project in GM:S 2! Still trying to learn shaders to make it look better, but I am going for an extremely authentic racer with way more options than necessary.
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this just made it to the top of r/all somehow??
btw these large scary math symbols are just for-loops
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The game is 90% done... "No, let's start a new game." 馃槀 #GameDev #IndieGameDev #UnrealEngine #Unity3D #MadeWithUnity #Blender
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Twitter loot time! Here are some wonderful #indiegamedev followers! #ff, #RT and Like these creative and cool souls. @PlayersToo @MysticTrix91 @JP21GameDev @RogezGames @GameApart @TheCuratorsDev @yykuzGGEV0SNejd @PolyReality @AuguryGame
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