Paul Kulchenko retweeted
New release of ZeroBrane Studio v1.70 includes a large number
of improvement studio.zerobrane.com/ ZeroBrane Studio Changelog github.com/pkulchenko/ZeroBr… by @zerobrane
Paul Kulchenko retweeted
#LuaLang #livecoding mapping MIDI data to vertex positions using RxLua.
feat. @zerobrane IDE.
#luawave
youtu.be/R3LrMfL6o-s
Paul Kulchenko retweeted
Check out my newest plugin for @zerobrane studio which provides auto-insertion of closing tags in XML/HTML documents github.com/Solvaring/Zerobra…
Paul Kulchenko retweeted
Abstracting API allows me to run new #LocasAnts with @CoronaLabs and @obey_love at the same. Easy switching with @zerobrane IDE.
, not sure about tutorial, but it's supposed to be just one command. There are examples in this SO answer: stackoverflow.com/questions/…
, it's not built into ZeroBrane Studio, but one could call a script that is using srlua or similar tool.
That's high praise, @MichaelBerlyn! xitter.cf/MichaelBerlyn/status/8…
Replying to @zerobrane
@zerobrane IMHO, ZBS is the fastest, most-flexible, best-thought-out IDE AND Debugger I've used since I began coding professionally in 1980.
Paul Kulchenko retweeted
ZeroBrane Studio 1.40 #Lua studio.zerobrane.com/ by @zerobrane Features studio.zerobrane.com/feature… 20160826
Paul Kulchenko retweeted
[ANN] ZeroBrane Studio 1.30;now with marker navigation, Redis/Torch integration and more... bit.ly/1SCjt6E #LuaLang
Paul Kulchenko retweeted
Dreams do come true - develop and debug Redis Lua scripts: redislabs.com/blog/zerobrane… /cc @zerobrane @antirez @redisfeed @redislabs (@trikoder)
Paul Kulchenko retweeted
Enjoying @Zerobrane Studio #Lua IDE + included tutorials!
studio.zerobrane.com
#ESP8266 @NodeMCU @mattb #IoT
Built with ZeroBrane Studio: Don't Be Patchman game by @NaturallyIntel: dontbepatchman.com/; 3 days left to kickstart the project.
Paul Kulchenko retweeted
Replying to @UnderByteStudio
@UnderByteStudio @SergeyLerg @zerobrane I bought Glider & used it before discovering ZeroBrane. Faster, stable, and more. Give it a try.
Paul Kulchenko retweeted
Replying to @daveyang
@daveyang @zerobrane I used ZeroBrane Studio when I embedded Lua into Doom 3 and did some remote debugging. ZBS is the best Lua IDE imho
Paul Kulchenko retweeted
The best Lua IDE, ZeroBrane Studio, 1.00 has been released! Have been using this for a long time and it's solid and flexible. @zerobrane
Paul Kulchenko retweeted
Another #LuaLang #livecoding improvisation, using @zerobrane's markdown formatting as sample triggers. youtu.be/S4fEaxqEBiE














