Replying to @ericadelic
I'm curious. I've never posted about my game on Instagram or TikTok. Do you think it's easier to find players on those platforms than on X?
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Replying to @ericadelic
I've been thinking about this lately, so I'm a little unsure whether posting and getting likes on X are important. Maybe using other platforms or contacting streamers is more important.
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Replying to @DeepVeinGame
Thanks and hey I think I saw your game on Reddit. Nice to see you here!
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I feel like I keep seeing the same kinds of posts. Wishlist milestones, breakdowns of why a game succeeded, and devlogs. I imagine people get pretty tired of seeing them so I've been wondering how to stand out. I guess making a good game comes first. Honestly that's hard too.
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Wow… this is not just a trailer, a short movie.
So goose bumped in the part, robot vacuum cleaner, I felt this represents AI, cleaning the dirty hand draw painting on the floor
El emotivo tráiler de DRAWQUARIUM:
Un juego indie de arte donde dibujas y crías a los peces que nacieron de tu imaginación.
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Replying to @haru2401game
Right. They still buy you some time since the enemy has to move obstacles out of the way or break down doors
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