Aang c une dinguerie La Kaza Owner | https://xitter.cf/t.co/q9IPyhqdUE Avatar Legends: FR Owner | https://xitter.cf/t.co/Xozlg0M0d3

Joined June 2026
Pinned Tweet
Cursed Technique: Drift Glider Fang #avatarlegends #avl_aang #al_aang #avatarfighters
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I like the version you have when opponent is standing 🤌 But when I want to reset a crouching opponent i feel like j.2H get the job done pretty well🗣️🌬️ (j.2H also allow to just have a regular pressure if the opponent block🛡️) #avatarlegends #avl_aang #al_aang #avatarfighters
#Avatar_Legends #AVL_AA Applying Drift Glider Fang in reset/blockstring concepts: Can go for a 3rd overhead by holding 6 through 236B, or be +19-23 by just landing after J2C. Beats Korra’s 5A but loses to Aang’s, so further testing is needed. @yoan_FGC @FGCsand @ShaudL_
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On vient dérégler comme @wadefgc971 🥷🏾 #UFASHIONWEEK2
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yoan retweeted
aang gyatso (nearly) corner to corner meterless drillfang routing :) #avl_aang
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you can even crossup if you drift forward and delay your down flow
gyatso ex scooter is plus on block if flow canceled:) #avl_aang
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Aang Gyatso 2F~B (2D~B) Combo 446 meterless > no real oki😔 547 with super >⬇️⬆️mix mix 😃 If you're sideswitching to steal the corner you need the route below⬇️ #avatarlegends #avatarfighters #avl_aang #al_aang
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if you steal the corner 5[C] is going to whiff😔 but with a lil hop and 2C you can convert😃 Stay balanced 🗣️💨😌
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yoan retweeted
AANG UNTOUCHED FOR THE 2ND PATCH IN A ROW 🔥🔥🔥
Replying to @avatar_fighters
Character Notes below! ALL: -Standardized hurtboxes for knockdowns across cast - they were similar before but slightly off leading to some incongruent behavior, now should behave generally the same. -Fixed bugs where using certain moves would loop at unintended positions during Wind Summon (Aang/Kyoshi's pushing/pulling wind). AZULA: -Removed ability to jump cancel into stand throw from Ignition Step (Run) (F+Flow). KATARA: -Fixed bug where she was able to cancel the startup of her Cascading Strike attack series (QCF+ATK) into EX Water Whip Stance (QCB+2ATK). -Fixed bug where air Water Whip (j.QCB+ATK) and Frigid Snap (j.QCF+ATK) would store improper travel speeds. NIGHTMARE KORRA: -Removed unintended Hard Knockdown from Wildfire Splitter (QCB+B). SOKKA: -Fixed Boomerang projectile not scaling properly in combos. EX Boomerang still has better scaling for now for cool factor. -Fixed Boomerang staying active in cinematic supers even if he got hit, causing weird behaviors -Fixed 10+ Sword Level setting his opponent's size on hit which lead to some hilarious results (enormous characters). TOPH: -Fixed weird camera behavior on pulling opponent with Shifting Earth (B+Flow) while she stands next to a Champ's Ring wall near camera corner. ZAHEER: -Fixed behavior with Critical Hit ground throw hitting at same time as Ghazan's boomerang. -Fixed behavior with Ming-Hua losing collision on whiffed throws. -Fixed ability to restand opponents with j.C if hitting them at same time as Ming-Hua's OTG hit. ZUKO: -Fixed Combustion Boost (Upward) (j.Flow) carrying much more momentum than intended.
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Aang Gyatso Air Throw Combo 365 meterless > air tech oki high low mixup 491 with super > whatever mixup It works everywhere on the screen at any height, just autopilot 6B 🫡 #avatarlegends #avatar_legends #avatarfighters #avl_aang #al_aang
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yoan retweeted
Hi! I labbed some HKD mixups for Aang/Momo: -Beats mashes -Cross high/low -Same side high/low - ~400 dmg each -Avoids IPS -Most of them uses C ball hop post knockdown to setup mix Combo notations for each in the replies #AvatarLegends #AVL_AA #Avatar_AA
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Aang Gyatso j.C > j.236EX Combo 372 meterless > air tech oki high low mixup 498 with super > whatever mixup j.C is hard BROKEN and you can confirm it if you have 2 energy 🗣️🗣️💨💨💨 #avatarlegends #avatarfighters #avatar_legends #avl_aang #al_aang
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À l’approche de la sortie de Tokon bientôt, je suis tellement motivé à me la donner sur la compétition comme à l’époque DBFZ. Si des structures sérieuses souhaitent s’investir sur un joueur Tokon, mes DM’s sont ouverts. RT’s appréciés !
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Aang Gyatso 2B Critical Hit Combo 497 meterless > air tech oki high low mixup 598 with super > whatever mixup It's corner to corner, much more consistent midscreen. flowless version below ⬇️ #avatarlegends #avl_aang #avatarfighters
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This version doesn't use flow and don't give energy to your opponent 431 meterless > no real oki 532 with super > high, low, tonardo drop Note: when I say "air tech oki" the opponent can still escape by using flow escape.
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Allez ... on remet ça ! 🗓️ SAMEDI 15 AOUT : FIGHT CLUB #10 📍Paris 20è ( cc @maisondelesport ) HERE COMES 2 NEW CHALLENGERS : AVATAR & MARVEL TOKON 🔥 10H00 : Ouverture 11H00 : Check-in 11H30 : 2XKO (EU community series) & GBVSR 13H30 : GGST & AVATAR LEGENDS 15H30 : MARVEL TOKON & P4AU 👀 Inscription : 10€ start gg : ⬇️⬇️⬇️
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Aang Gyatso Corner BnB 371 meterless > air teck oki high/low mixup 497 with super > 4 way mixup @ScrawtV did a better combo starting with 2b 2c but in real game i usually find myself confirming with 6c #avatarlegends #avl_aang #avatarfighters
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‼️ ATTENTION TŌKON FIGHTERS ‼️ To celebrate the launch of MARVEL Tōkon: Fighting Souls, we’re giving away 3 Ultimate Edition bundles of the game! 👍 Like + Retweet 🏃‍♂️ Follow @TokonFighters 💬 Comment your main(s) 📅 Ends August 5th
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