sand retweeted
This is me falling for the ragebait
- Overall good average damage and corner carry
- Level 4 super that: does damage, gives an install, AND takes you out of unbalanced
- Can just come out of unbalanced by reaching low health
- Critical hits for just playing the game normally
- 5AA plays the game for you with its size, step forward, and side correction
- Has a convertable command grab (and also doesn't require energy in avatar state?)
5AA > Command grab is doable so nearly every 5AA becomes an RPS against the knowers
- 5B is massive
- j.B hits both sides
- j.C is massive
- Instant overhead that is safe on block and also convertable in some scenarios
- DP
- EX DP that makes up for the weakness of the already good DP and is convertable
- Every flow movement option she has is good, quick, and you can act out of them all with buttons
- Air dash mix during install and after air tech
- Can covert off air grabs
- 214[X] can be massive, plus on block, and even has a projectile come off of it for some reason (devs what is wrong with you)???
- j.214C is also plus on block and also shoots a projectile????
- Can easily cover forward roll on corner oki in messed up ways
What else did I miss
sand retweeted
Posted a quick lil' 3.5 minute video to explain an OS you can use to stop giving up your turn while fishing for Aang's crit 2B. Link below, I hope it helps. :)
























