Yakov (@yak32) profile picture

i write code @ snap somehow ended up at amazon, wargaming, samsung before now working on @playcanvas 3d / graphics / games opinions are mine

City of London, London
Joined August 2009
Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)Photo by Yakov (@yak32)
Pinned Tweet
I finally finished my Gaussian Splat based FPS demo. It's a @playcanvas project, runs in a browser. On a real photoscan. With physics, baked lighting, pathfinding NPCs. Here's how 👇
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I made a football game that runs inside Snapchat ⚽️ Draw your shot with one finger, curl it over the wall, and your own Bitmoji celebrates every goal. Top Bins: No app, no download, link below👇🏼
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Yakov retweeted
Migrating from Three.js to PlayCanvas seems to have resulted not only in graphical improvements but also higher FPS. This is in line with benchmarks I've seen too. Wish I knew earlier.
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Snapchat now supports PlayCanvas games! 🎮👻 Introducing @Snapchat Web Lenses. Build a game with web tech, zip it up and publish it straight into Snapchat as a Lens. Here's what you need to know 🧵
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The @playcanvas Editor 2.35 is out ✨ 🏠 A brand-new projects home at playcanvas.com/editor 📦 Everything from your playcanvas.com projects page, now in the Editor: search, stars, forks, transfers, dev logs, teams and organizations 🤖 Connect MCP from the home and let Claude Code manage your projects
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Iron Man rocking @specs 🔥
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Demos + viewers powered by PlayCanvas! 🔥
Today we are releasing JST-2, the world's first full-stack physics-native world foundation model. Many world models learn in pixel/video space. We went back to first principles and built the entire model stack in 3D. Generate a 3D scene in seconds and expand it in real time. Create characters with motion built in, all through one general architecture.
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Somebody played Cyberpunk 2077 a lot.
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New in PlayCanvas: a dynamic sky ☀️☁️🌙 Day & night cycle, volumetric clouds drifting with the wind, stars, moon, and scene lighting that follows the sky, all in one CameraFrame effect. Runs on WebGPU and WebGL2. github.com/playcanvas/engine…
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Yakov retweeted
Brew up your next Snapchat game! 🎃 Join the Snap Halloween Games Challenge and experiment with Multiplayer Matchmaking, Leaderboards, the Web Lens publishing flow, and anything else Lens Studio has to offer. Your treat? 🍬 Submit by October 25 for a chance to win a share of $8,000. There’s no trick 👀 Details & registration 👉 lenslist.co/snap-halloween-g… @LensStudioDev
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The world's largest 3DGS town reconstruction! 🌍 23.5 km². 6.2 billion Gaussian Splats. Captured with #LixelL2Pro & #PortalCam, this entire town becomes a virtual film set in Unreal Engine, powered by LCC plugin for UE 👉 bit.ly/4zCjGOM
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Yakov retweeted
Build a web game and publish it on @Snapchat 🎮 The Web Lens Game Challenge is live! 🏆 Use any web stack to build your game, upload it through My Lenses, and compete for your share of the $30,000 prize pool across 5 categories, plus 25 Honorable Mentions. Ready to build? 👀 Details & registration on our website lenslist.co/snap-web-lens-ga…
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I might be having a little too much fun working on our @Apple Vision Pro support... Church on a stick! Scene by @Schindelar3D at superspl.at/scene/c67edb74
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New Lens Flare effect for PlayCanvas CameraFrame ✨ Light-driven, texture-based, occluded against the scene depth on the GPU. Sun, omni, spot light cones. WebGL2 + WebGPU. #PlayCanvas
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Yakov retweeted
Docs, Slides, Design, Dashboards, Motion… so I built the 3D one. Spatial Artifacts: ask Claude Code for a room, comment on the chair, and Claude rebuilds it in your open tab. An open-source community plugin, built on @playcanvas. Runs on your machine.
Claude Dashboards and Claude Motion are in beta today. Ask Claude to turn your data into live dashboards and your ideas into animated explainers.
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🐍 I built a snake battle game with PlayCanvas and shipped it as a Snapchat Lens. Since launch on 26 Sep: 1.6M plays from nearly half a million players. Play links in the reply.
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Replying to @evanspiegel
Snap Games is back ⁉️ Nostalgic. cc. @iamjohnimah, @will_wu, @BenSchwerin
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I built a Rocket League-style game that runs inside Snapchat. No app, no download. It's a Lens. 🚗⚽ Made with @playcanvas and Claude (@claudeai), for @Snapchat's new Web Lenses. Your Bitmoji rides on the antenna 👀 Sound on 🔊 @playeasylens @LensStudioDev @lenslist
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I’m sure no one gives a shit in this world of vibecoded-everything… but Snapchat just opened up full web view based lenses. I just captured this sad run through E1M1 in Snapchat alone as a test. No sound cause that needs more work. Cant ship, but it actually works.
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It’s easier than ever to build new games on Snapchat !
Bring your web game to Snapchat 🎮 Build full-screen, non-camera experiences with familiar web tools. Add Bitmoji, Leaderboards, and Persistent Storage. Publish as a Web Lens and explore Lens+ monetization opportunities. Build now: developers.snap.com/web-lens…
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