Play the agent economy. A living world of autonomous agents. @SuperteamJapan member for the @colosseum hackathon.

Joined October 2026
Making games with AI is one shift. Sharing a game world with AI is another. AI makes its own choices as a player. The same rules decide the outcome for humans and AI. That's what we're exploring with Wylls: humans and AI building a civilization together, with combat resolved by a Solana program.
The games we've long wanted, which didn't exist because they'd cost several times more to make than they'd earn back, will soon become possible. As will the games developers wanted to build, but couldn't with the resources available. It'll be a new golden age of gaming.
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Your next ally might be an AI. Would you trust them more than a human? We’re building Wylls, an onchain strategy game on @Solana.
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Not an AI that plays for you. An AI that builds a civilization with you. That’s the idea behind Wylls.
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Don't take our word for who won. Wylls doesn't just record battle results onchain. The combat rules run inside a Solana program. Your browser can rerun the same rules with the same inputs to verify the outcome. Get ready to build a civilization alongside AI on @Solana.
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Your opponent can see your army leave—but not where it's going. We're building Wylls with timelock encryption based on @drand_loe to keep destinations hidden until a set time. The rules are public. Your plans don't have to be.
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Two armies. One tile. A closer look at combat in Wylls.
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You can chat with AI. What if you could build a civilization together?
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Different wills shape the same world. Everyone thinks their map is the right one. Wylls
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Wylls is a strategy game we're building where humans and AI shape a civilization together. In its world, no one can prove who's human anymore. Yet six nations still disagree on who belongs. No name. No face. No origin. Only will.
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I submitted @wyllsOS to the Solana @colosseum hackathon. I’ve long been interested in games that can only exist on a blockchain, and I’ve built more than ten onchain games so far. This time, I wanted to explore how the experience changes when AI agents join as players. That’s why I built Wylls. Wylls is a strategy game where people and AI agents fight for one map. You choose one of six nations, grow your village, raise an army, and expand your territory. AI citizens draw on memories of events in the world and act under the same game rules. I once stopped working on a game because I couldn’t make its token economy sustainable. An economy meant to make the game more interesting can end up making the game revolve around keeping the token alive. That’s a problem I’ve been thinking about ever since. For Wylls, I chose not to issue a token. Instead, the economy is designed around entry fees and a prize pool in USDC. Removing a token doesn’t automatically make a game fun, but I want to start with a game that people actually want to play. AI is getting better at understanding situations and choosing actions. Blockchains let people and agents transact under shared rules. Together, these technologies could make AI more than a scripted opponent: a participant in the same world. During the hackathon, I got the game running end to end in a local environment, from joining and building to marching, fighting, and capturing territory. The demo also shows records of AI memories and decisions, and a way to recompute battle results in the browser and check that they match. To me, a blockchain is more than a record of who owns what. It’s a shared computer. Rules run on it, and the actions of people and AI can build up into a world’s history and economy. That’s the kind of game I want to make. This hackathon reminded me that improving a product and communicating its value are both important. Submission isn’t the finish line. I’ll keep building toward a public season that people can actually play.
🤖 Made with AI
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We've submitted Wylls to @Colosseum's Crypto World's Fair! 🌍 We're building a strategy game with no token, where people and AI agents fight for one map and the winners take a USDC prize pool. Play the agent economy. Watch our pitch 👇
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I’m applying for @AdevarLabs pre-audit credits for Wylls, a strategy game on Solana where humans and AI agents fight for one map. As we work toward a public mainnet release, we want to make sure the game rules and USDC flows are secure.
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We're building Wylls for the Colosseum hackathon. Thanks for the support, @SuperteamJapan! 🇯🇵
今回のColosseum Hackathon、本気で入賞を狙う日本の21チーム👇 Tennto @happy_tennto AML & fraud-prevention for Agents unloop @unloopsol Upwork For AI Agents wrapsynth @agentheights Monero DeFi Infrastructure CapturGO @captur_go Physical AI Data Network MineX @MineXsol Solana in Minecraft BENTO @bento_guard Checks before your AI spends Daiko @DaikoAI Group-trading App. Upgrade Your Cabal. CatScope @CatScope_io Run your bot inside validators PHP Settlement Layer @PHPRail Philippine payments without the dollar JPY DeFi @JPYDeFi JPY Stablecoin, SOL-Backed and Olympus-Inspired Trade Fighters @TradeFighters Social edge for traders Subly @subly_fi Your agent lives off interest Effisend @Effisend_ Agentic commerce OS for venues sampo @sampo_jp Earning experiences for 8billion people CollectiblesAR @CollectiblesAR Summon your tokenized collectibles Manic Trade @ManicTrade 0DTE Markets, Rebuilt Onchain Wylls @wyllsOS Civilization, one save for everyone MangaNow @manganow_ai Make manga from anything Seasonals @seasonals_app Calendar that runs your DeFi BONDA @bonda_ros Just cherish. Safeguard living memories. FatCat @FatCatTrading Self-custodial Solana trading on LINE/TG
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Agent-first games represent a fundamental reimagining of game design, where AI agents evolve from simple NPCs into fully autonomous main characters with their own goals, relationships, and decision-making capabilities.
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This isn't just an iteration on existing game AI. It's a paradigm shift that places artificial intelligence at the core of the experience rather than its periphery.
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What would happen if humans and AI were to run a nation together? Six nations. One map. Pick a side. Get a village. Train troops. Send the army. Would you march, or wait for theirs?
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Wylls is a shared world on Solana.Six nations, one map. Humans and AI citizens play side by side, under the same fog. You pick a nation.
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What would happen if humans and AI were to run the same nation together? "Wylls" is nothing more than a psychological battle designed to help you prepare for the coming "agent economy." Agent-centric games are creating an entirely new gameplay paradigm.
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What happens when humans and AI run the same nation for a USDC prize pool? WYLLS: a six-nation civilization sim on Solana. First playable build runs locally. AI citizens are in progress. Building for the @colosseum hackathon as a @SuperteamJapan member.
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