
Wojtek Figat retweeted
The next Flax update will contain a new Shadow Map Atlas that supports variable resolution and update rate per-light.
#flax #flaxengine #indiedev
Wojtek Figat retweeted
Flax 1.8 just got released! Check it here: flaxengine.com/blog/flax-1-8…
Tons of new features: .NET 8, ASTC textures, new UI editor, new models importing pipeline, tank vehicles, Anim Graph live debugging and more
#flaxengine #flax #indiedev #gamedev
Wojtek Figat retweeted
Flax 1.7 just got released! Check out highlights: flaxengine.com/blog/flax-1-7…
Lots of new stuff coming: Cloth, Behavior Trees, more performance, improved licensing terms, and even more tools for game devs.
#flaxengine #flax #indiedev #gamedev
Wojtek Figat retweeted
Flax 1.4 just got released! Check out highlights: flaxengine.com/blog/flax-1-4…
Great new stuff coming: Realtime Global Illumination, 64-bit coordinates support, licensing changes, and much more.
#flaxengine #flax #indiedev #gamedev
Wojtek Figat retweeted
We're excited to announce the first cross-platform game made with Flax!
The Kostka by @nejcraft is coming soon to #xbox #playstation #nintendoswitch #steam
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Wojtek Figat retweeted
We're creating Holy Stick! It’s a 2D multiplayer action game, filled with fun and gore. No flesh can counter a bullet, so it's easy to lose a limb or two during combat (try shooting that gun with no hands, smart-ass!) #gamedev #IndieGameDev #madewithunity #holystick
Wojtek Figat retweeted
It finally happened! Flax 1.0 released with full source code, Android support, Visual Scripting, and more.
Check out the blog post with release highlights: flaxengine.com/blog/flax-1-0…
#flaxengine #flax #gamedev #indedev
Wojtek Figat retweeted
Long time no see. We're preparing Flax 1.0 release.
Meanwhile, we're happy to announce the new Flax Forum: forum.flaxengine.com
Join our community!
#flax #flaxengine #gamedev #indiedev
Wojtek Figat retweeted
Thanks to @wfigat latest github.com/nem0/OpenFBX/ now supports blend shapes. Thanks to someone else it's now also multithreaded with pretty decent perf gain.
Wojtek Figat retweeted
Flax 0.5 is now available! This update brings a massive amount of improvements and new features. Read blog post with release highlights: flaxengine.com/blog/flax-0-5…
Wojtek Figat retweeted
Great news! We are bringing particles into @FlaxEngine Learn more about it here: flaxengine.com/blog/flax-fac…
Wojtek Figat retweeted
Checkout the newest dev blog about Build System we use for @FlaxEngine flaxengine.com/blog/flax-fac… #flaxengine #build #programming #software
Wojtek Figat retweeted
We are happy to announce that @FlaxEngine got @VulkanAPI support!
flaxengine.com/blog/flax-fac… #flaxengine #vulkan #gamedev #graphics #rendering
Wojtek Figat retweeted
We're super happy to announce a new Flax update! Version 0.4 adds lots of new features including foliage support and navigation. See release highlights: flaxengine.com/blog/flax-0-4… #flaxengine #gamedev
Wojtek Figat retweeted
Checkout a new dev blog post about the upcoming foliage system!
flaxengine.com/blog/flax-fac… #flaxengine #rendering #gamedev #indiedev



