Illustrator / Painter https://xitter.cf/t.co/bR1j8WhcH2

Amsterdam
Joined March 2009
Recent work for The New Yorker about the one free article that you can read on their site as a non-subscriber.
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My friend Thomas, who is an illustrator, self published a book and is now sharing some insights and process on his patreon:
It took two years to complete The NoGood Book. This series chronicles how I ended up with 400 books stacked in many, many boxes scattered about my studio. The first part is free to read for the time being ✌️ patreon.com/nogood_studio/po…
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Timo Kuilder retweeted
In the early days of GTA1 development, the driving just wasn’t fun. Then Pat Kerr, who is handy with physics but wasn’t even on the team, dropped in some driving code that fixed it. He’s now published a playable demo using those same ideas. It’s remarkable how much it feels like GTA1—especially the handbrake (space). patkerr.co.uk/2d-vehicles/
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Omarchy theme
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blue screen of death
Made an MS-DOS inspired Omarchy theme with my friend @timokuilder. You'd think this much blue gets tiring, but it's honestly really nice to work in.
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Timo Kuilder retweeted
Working on a very cool blue MS-DOS theme for Omarchy with @timokuilder Released on Monday!
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Timo Kuilder retweeted
This says mostly what I can’t because I’ll just seem butt hurt. But this review read really badly. Just felt like I was reading from someone who had a personal vendetta against…a scheduling app? Because he hated scheduling??? The whole anti-AI thing doesn’t offend me as much any more because these folks clearly haven’t met a client in the past 3 years. Especially when you’re the studio that’s been at like the bleeding edge of it. People ask us to use it. It’s not weird any more. We try, sometimes it works sometimes it doesn’t. The comments being like they delivered too much? Come on guys. Sure it’s a lot of brand assets but I’m not asking anyone to use them ALL AT ONCE. It’s just giving them options for the future. Can’t tell you how many clients are like shit all we have is a nice font and some quirky illustration. Not to mention we did hand off a like 200 page style guide on how to use everything. Anyway, I am butt hurt about this review. Wish it was done by someone who had any idea what the current design industry looks like now. Also love to get taken to task on AI by a dude that has black rock in his portfolio.
this points to what I'm talking about here. I'm not just getting on to defend mike but design and brand in tech are moving so fast that it has such a specific set of considerations that most traditional brand designers are often not thinking about. there are actually people in the comments saying that smith and diction delivered too big of a brand that will be too hard to manage. the truth is, nearly every client I work with is coming to me because they hired a freelancer or agency who handed off a brand book that lacks a world with no range or library of visual expression. tech co's like calendly generally have pretty large and talented brand teams and are able to execute on whatever you throw at them. they don't hire you for a flimsy PDF that stops at the logo, colors, and type. s&d also get dinged here for saying that the symbol is just a cool C. in traditional brands, the symbol is yoked with the expectation of telling the full story. these days, creating a unique, scalable, identifiable symbol is the name of the game and the story is told with the balance of the brand. tech brands have a specific set of constraints around symbol application that aren't necessary true for brick and mortar or DTC brands. I digress as I'm not saying anything groundbreaking here, it just has to be frustrating for people designing for tech that the only site reviewing brands is coming at them from an angle that often fails to understand how these brands will ultimately be used (not really their fault, just the truth of the matter). of course the critique would be mid even if the brand isn't at all.
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yw
This graphic design language almost killed western civilization
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beat + drawing
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create more than you consume
From March… Bottom line: No matter how easy or how hard it is, most people just don't want to make stuff for themselves, no matter what it is. The economy goes round because people buy stuff from other people who are good at making those things. I know software makers have a hard time believing other people just don't want to spend all day making software for themselves, but they don't.
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My book is now free to download! My father has bipolar disorder and that’s something I’ve long been aware of but found difficult to talk about it. This book came out of that: a way to draw out what I was feeling, and to understand my father a little better along the way.
For a while now the physical book has been sold out, and I keep getting asked if there's another way to get it. So here it is: a PDF version, free to download. timokuilder.com/untilonesund…
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For a while now the physical book has been sold out, and I keep getting asked if there's another way to get it. So here it is: a PDF version, free to download. timokuilder.com/untilonesund…
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