Game / film director. Follower of Christ, husband, dad. Creator of Twisted Tower, Neversong & Pinstripe! Work with me: https://xitter.cf/t.co/D9AADVWLRH

Nearish Atlanta
Joined September 2011
Hello, I'm Felipe! I'm a 3D Env Artist and Level Designer, currently at Apogee Entertainment, as well as Lead Artist & Level Designer on Twisted Tower. I'll be sharing artwork and updates on game development projects here. Open to new opportunities! felipecaravelli.com
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Thomas Brush retweeted
Oy, Next Fest starting to look like the YouTube Playables tab...
steam next fest is really awesome as someone who's only wanted to play games that were one-shotted in claude opus 5.5
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Thomas Brush retweeted
The number of people who buy your game will be equal to the number of honest people who want to support you. PERIOD. It doesn't matter what shenanigans go on in the shadow world. AI won't make honest people not be honest anymore.
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I've built several AI-assisted browser game prototypes, and speed alone never made them fun. The hard part is still finding a core mechanic players genuinely want to come back to.
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Replying to @thomasbrushdev
When I wrote shareware games a couple decades ago, it was estimated that the piracy rate was around 95%. (People came up with clever ways to test.) Will the future be terrible? Yes. But so was the past. Convincing honest people to pay is the eternal path.
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Finally...100,000 subs on YT. It feels a little anti-climactic.😅 I still have the paper where i wrote down this goal, 6 years ago, back when i only had a handful of subs. At the time it seemed a delusional goal, but here we are! A few months back, after a long break, I found it hard to return. I even considered walking away from YT. I was at 99k, and i thought how poetic and amusing it would be to leave it right there. I broke through by just being myself and not overthinking things.. and it's been fun again! Hopefully my journey can inspire you, as others inspired me. Know that even with small steps, you can slowly reach cool places, it just comes down to bit of consistency. So whatever you're doing, keep chipping away at it. Trust in the work and process, and one day you will look around you and think "Wow, how did i get here?!" Thanks for those who have supported me over the years, much love <3
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All hail the algorithm gods.
Been grinding marketing for Burg Tag only for the personal calendar to dwarf anything I put out. W Valve.
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Thomas Brush retweeted
Here is the videotape recording of my session with Mr. Edmund @edmundmcmillen ... was a fun talk but also I am pretty tired this week!!! xitter.cf/SinkingStarGame/status…
Missed the livestream yesterday? We’ve got you covered!👍 Watch @Jonathan_Blow & @edmundmcmillen hang out, chat about game design + development, play a bit of Order of the Sinking Star, & more 🎮 📺Full VOD here: youtube.com/watch?v=OygEmrLL…
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Order of the Sinking Star comes out NEXT WEEK. And to get you in the puzzling mood, we have mega-discounts for both The Witness and Braid Anniversary on Steam: They are an unprecedented NINETY PER CENT OFF. This week only! store.steampowered.com/app/2… store.steampowered.com/app/4…
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We've got a stack of big Thronefall news today! 🎮 Coming to PS5 & Xbox (inc. Game Pass!) on Nov 11th 🐗 Conquer the Mountain in Craaghelm, the first expansion with all new maps, units & perks on Nov 11th 👑 New Royal Wardrobe update that includes 20 pieces of attire, out now!
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Thomas Brush retweeted
The real indie dev life has started.
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It has been done, my game is released. My child has been released into the world 🥲
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PHYSINT🔥🔥🔥
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As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.
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Here it is! Finally! Im so excited to show you the teaser trailer to my new film “Remain”… It opens in theaters everywhere Feb 5th! @warnerbros @remainmovie Watch the teaser now: youtu.be/h969bLwxgKc
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Last night I had the honor of meeting the creator of Stardew Valley, Eric Barone @ConcernedApe! 🌱 We talked about how farming sim loops draw players into a transient state and how as creators we decide which feedback to listen to. Really inspiring time together! ❤️
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Finally some time to show some relaxed moment of gamescom and @IndieArenaBooth Today is the last day. I'm super happy and pumped to finish this solodev game journey of mine that is Shallow Pond ❤️ #gamedev #3dplatformer #cozygame #cute
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Replying to @thomasbrushdev
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