TheKiwiCoder retweeted
No speaker? No problem.
I built Beatsync — an open-source web audio player for high-precision, multi-device playback.
With millisecond accuracy, turn any group of devices into a full surround sound system.
TheKiwiCoder retweeted
Unity 2023.2 - Finally, the Scene View has the right-click context menu, and it's customizable.
TheKiwiCoder retweeted
ANIMATION - Base Locomotion is here!
Whether it's a leisurely stroll or an adrenaline-pumping sprint, say goodbye to sourcing animations from all over the internet. We've got you!
Enjoy a 10% launch discount and add the pack to your library today!
🔗: bit.ly/3SBjc7G
TheKiwiCoder retweeted
#unitytips In #Unity3d 23.3 you can "Ctrl+Shift+Right click" to list all game objects under a selected pixel on the SceneView. We call it a "piercing menu". :)
TheKiwiCoder retweeted
The Best Darn Grid Shader (Yet)
medium.com/@bgolus/the-best-…
foundations.unity.com is a fantastic resource for writing custom editor tools in @unity. There’s even a @figma toolkit with detailed styling specs to help with creating mock-ups.
TheKiwiCoder retweeted
begging C programmers around the world to not just print "No such file or directory" but also print THE FREAKING FILE NAME OR DIRECTORY NAME THAT DOESNT EXIST
TheKiwiCoder retweeted
Is #unity3d UI Toolkit worth using yet?
At runtime maybe not, but for building Editor tools it's pretty powerful.
I made this tool for my "upgrade system" in @MadshotTheGame .
- Overview of all the "upgrade trees".
- Easy way to visually manipulate scritable objects.
Shoutout to @the_kiwicoder for giving me the foundation.
#screenshotsaturday #indiedev
TheKiwiCoder retweeted
A bunch of new followers today! 😱😱😱
Thanks to everyone for liking and sharing, I also make things with a lot more pixels! 🔥🤖🔥
#IndieDev #Transformers
TheKiwiCoder retweeted
You can 𝗰𝗵𝗮𝗻𝗴𝗲 the 𝗱𝗲𝗳𝗮𝘂𝗹𝘁 𝗻𝗮𝗺𝗶𝗻𝗴 of duplicated objects "𝗣𝗿𝗲𝗳𝗮𝗯 (𝟭)" in Unity by going to the Project Settings tab 🙂
#unitytips #unity2d #unity3d #gamedev
TheKiwiCoder retweeted
don't listen to people telling you to just use what is already made.
reinvent the wheel.
you will become more knowledgeable than those telling you not to.
you will know how to make a wheel, and understand it in ways they won't.
reinvent the wheel again.
TheKiwiCoder retweeted
Made a realtime OpenPose #ControlNet controller for #StableDiffusion in #Unity3D using the Animation Rigging package + Runtime Transform Handles asset. First time doing rigging inside Unity and found it quite intuitive.
#madewithunity #gamedev #indiedev
TheKiwiCoder retweeted
We have released an experimental v0.1.0 for Multiplayer Play Mode.
Test multiplayer functionality without leaving the Unity Editor.
Unity Engine: 2023.1.a22 or above
forum.unity.com/threads/mppm…
#unity3d #multiplayer
Please let this be a sign of things to come 🤞
2006 meet Battlefield 2142.
Today, 16 years ago, we introduce Titans to the battlefield.
#eadice #dice #battlefield2142
TheKiwiCoder retweeted
Some of these egg receipts deserve to be noted for the weekend🍳🥚
TT@ karlgtv66





















