
👾 gamedev, pixelart, chiptune 🔺 1/2 of @KHeiTechnical 🛠developing HIEROSAGA: Overture
he/they
Joined December 2014
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Collect and equip a variety of artifacts to increase your battle prowess! #HIEROSAGA #gamedev #pixelart #indiedev
bran retweeted
Originally, we were going for a more direct Mystery Dungeon/ Azure Dreams vibe. Feels like forever ago
bran retweeted
Good evening chumblings. Similar to the recent moon excursion, we are once again facing a historical event. A demo of HIEROSAGA, "TOMB ATTACK", is now available for download!! Please try it out, share your scores, and let us know what you think!
k-hei.itch.io/hierosaga-over…
bran retweeted
Later today, we will be releasing the build of HIEROSAGA that we showed off at Magfest, with major improvements!!! This will contain Tomb Attack, an endless roguelite mode based off the dungeon from Overture, which will be released later this year. Keep an eye out!!
Happy 5 years of HIEROSAGA development. I posted a small selection of tracks from overture. Please enjoy it.
on.soundcloud.com/SKVEnkIx04…
bran retweeted
Without my knowledge this bastard guy @subpxI spruced up the theme for this tiny section and blew my nuts off #helpfindmynuts #indiedev #gamedev #bastardguy #HIEROSAGA
bran retweeted
As we get closer to releasing Overture, I wanted to post some cute initial concepts from years ago #HIEROSAGA #gamedev
bran retweeted
Your equipment determines how well you can respond to situations in combat... but sometimes you can goad an enemy into doing the work for you! #HIEROSAGA #gamedev
bran retweeted
💥Reflectile is LIVE ON KICKSTARTER!💥
A DS-inspired puzzle precision game; Reflectile is about SPEED. Cut corners, squeeze through tight corridors, and make split-second inputs to reach the goal!
Play the demo on Steam!
bran retweeted
Hey there everyone! We still have loads to do, but we now have an itch page for HIEROSAGA: OVERTURE! You'll find some little sneak peeks and a video to tide you over until release. k-hei.itch.io/hierosaga-over…
bran retweeted
I want to start posting more about game development online, so to start, here's a breakdown of how I approached designing the primary fonts for Mina the Hollower! 🧵
bran retweeted
i want more spaces in games which just are, which aren't an activity, a vessel for a collectible, transactional in some way.
bran retweeted
Featuring music from @subpxI, @damifortune ZeirTheFox01, Evan Shenfield, Maximus, Newcanaanite, Ethan Quach, Yuncom BGM Channel, and Revvobolt!
Read our interactive blog here: megacatstudios.com/blogs/new…











