hot genius game designer @yachtclubgames // insta: alecfaulknerd // he/him

Los Angeles
Joined August 2010
I'm very pleased to debut Mina the Hollower! It's been a dream come true to work on this game with all my friends at YCG and I can't wait to show you more.
We’re so excited to finally reveal Mina the Hollower! It is a bone-chilling action adventure featuring classic gameplay & an 8-bit aesthetic in the style of the GBC, but refined for the modern era. The Kickstarter is LIVE right now! For more info, visit: MinaTheHollower.com
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hey hollowers, take these tips !
Burrowing is the key to victory! 🐭🕯️ In Mina the Hollower, exploiting the weakness of your enemies is all about the positioning and timing of your attack. 🤺 Can you meet the challenge with clever use of Mina’s Hollowing technique?
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500,000 copies sold in one week means every player will be awarded 500 free Bones! Check the Sinterer in the Underlab to claim your reward. jk Mina has no servers, no login bonuses… and no mercy!! 🐭🕯️
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“Mina the Hollower is too hard!” Maybe. Or maybe you need better strategies! 🐭🕯️ Tenebrous Isle is dangerous, but there are lots of ways to make the adventure easier with the right tools, upgrades, and strategies. We put together some tips to help you survive. ⚔️
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Mina the Hollower is OUT NOW!🐭🕯️ After 6 years of development, our fright-filled action-adventure is finally in your hands. Whip foes, burrow beneath danger, uncover secrets, and descend into Tenebrous Isle today. Thank you for joining us on this journey. ⚔️
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⚡The Spark is LIFE!⚡ Classic games punish you severely for losing all your lives! In Mina the Hollower, (launching May 29th), we brought back some of that tension and excitement, with some modern twists! 🪦 What gaming mechanics do you want to see brought to the modern age?
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Mina the Hollower is our biggest game yet! 🐭🕯️ 20-30 hours. Over 1,200 handcrafted screens. 17 areas. 28 bosses. 60 Trinkets. 5 weapons. 14 Sidearms. So many bones! We’re breaking down the numbers behind Tenebrous Isle! 🎮
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Alec Faulkner retweeted
Replying to @YachtClubGames
One of my favorite modifiers is called "Floor is Lava". It provides a tricky and ever-evolving challenge where every step counts!
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Hoping to make the game easier? Amp up the challenge? Looking to get WEIRD???? 🥸 We’ve got you covered. Mina the Hollower has tons of built-in modifiers that customize your experience from the lenient to the punishing. 💪 What kind of experience are YOU going to craft? 👾
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Alec Faulkner retweeted
After hours with Mina the Hollower's early game, which reminds us of The Legend of Zelda: Link’s Awakening crossed with Bloodborne, we can already say that the developers of Shovel Knight have cooked up something special with their new game. Our final preview: bit.ly/4d5iCKR
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Alec Faulkner retweeted
This is only enemy in Mina the Hollower to make me crash out. 🪐😡
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🗺️No map? No Problem! Tenebrous Isle is a big place… without a detailed room-to-room map, how does a mouse find her way? 🐭 Find out how we designed Mina the Hollower to subtly guide you without holding your hand. 🤝 Do you think you’ll get lost? 🤔
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Check out these 4 things we did to help Mina navigate precarious platforms precisely in Tenebrous Isle. 😱 We are taking jumping mechanics to the next level making the experience fun for players and mice!🐁 🎮What are some of your favorite top down game mechanics?
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Mina the Hollower has officially gone GOLD! The game is complete and has begun the submissions process with our first-party partners. We’ll know the release date soon and as soon as we can share it, you’ll know it. Thank you for sticking with us. We can’t wait for you to play!
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new mario kart looks sick
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We're thrilled to announce a special edition of "Yacht Club Games Presents" to celebrate the 10th anniversary of Shovel Knight. This live-streamed event will take place on our YouTube channel on Friday, June 14th, 2024 at 11:30 AM PT/ 2:30 PM EST.
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I think we should keep it that way. 🤔
if you're currently working on a video game, take a short break, pick a number in your code or data files, multiply it by 1000, and post the results
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you wouldn’t last an hour in the asylum where they raised me
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