Creative Developer

Canada
Joined May 2007
The next staff-homemade-app we're highlighting gave me this immediate reaction: “How did he even think to do this?” Steve is the designer/engineer behind the animations that make building on Playful so fun to watch. At our last team gathering in Seattle, he built an app that uses your device's camera to read barcodes and lets you hide secret messages inside them. 🤫 Here's how it works: scan any barcode, and the app tells you if there's already a message waiting. If not, it prompts you to add one. Next time someone scans it? They get your message. Just imagine: You leave for work and send your partner a link to the app. They go to the kitchen, scan the sugar — "You're my sweetness." Scan the olive jar — "Olive you very much." (They don't have to be puns. But why shouldn't they be?) Scavenger hunts, running jokes with friends - the possibilities are endless. Before Steve did this, I didn't even know Playful could connect to your camera. Anyway, check out Steve’s amazing hidden message barcode app! And if you want to make your own (or something completely different) let us know! Shoot us a DM or email [email protected].
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Looks like Bluesky is picking up traction for the web dev community which is awesome. I'm bsky.app/profile/ste.vg if you'd like to follow.
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It's only 2 weeks until Halloween. Seems like a good time to start practicing your demon killing spells with this game I made! 🪄👻 codepen.io/ste-vg/full/zYerx…
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We've been adding support for text animations to @madewithhatch and I think I may have created a my favourite thing ever. 🍪 #cookiemonster stevegardner.hatch.one/cooki…
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Steve Gardner retweeted
Replying to @playfulsoftware
@madewithhatch is making big moves this fall! We make an amazing no-code platform for crafting inspired sites. Now hiring a hands-on Creative Director w/ strong graphic design & motion skills & a vision for the future of web design. #JobOpening #WebDesign hatch.one/work-here
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Steve Gardner retweeted
Available for work ;) New quarter is about to start and I‘m again looking for commissions and digital artworks with shaders, 3D graphics in WebGL, ml, or generative art. Also, still interested in part-time creative or front-end development freelance projects like in the past. 🧵
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Steve Gardner retweeted
Nice little weekend project - Pure #CSS Pixar lamp. 💡 All of the axes movement is set using custom properties, so the motion can be easily animated with @property. 😎 Live demo and full code @codepen: codepen.io/amit_sheen/full/W…
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I've had the pleasure of meeting George a number of times and not only is he an amazing developer but also one of the nicest people you'll ever meet.
My role at Netlify was part of a recent RIF and I am excited to be looking for a new position! I'm an experienced engineer, designer, and generative artist looking for roles in the front-end/design engineering space ✨ Reach me at [email protected] :) Some recent work...
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I'm in the super early stages of building a full blown tower defense game in js. I'm going use three.js eventually but for now I'm working on the engine logic with a simpler css grid based renderer.
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Progress! Towers are now working! Getting close to moving over to a three.js renderer. Most the engine logic is done (future me will likely laugh at that statement!)
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Oh hey, I heard we're all posting our #aurora photos!
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Steve Gardner retweeted
I'm in the super early stages of building a full blown tower defense game in js. I'm going use three.js eventually but for now I'm working on the engine logic with a simpler css grid based renderer.
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Steve Gardner retweeted
"Doom Scroll - Front End Conf 2024 Demo" by Adam Kuhn Just... wow. codepen.io/cobra_winfrey/pen…
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"So what should we call our new fan? It needs to stand out" "How about the Honeywell Fan Turbo!?" "It's a good start but it needs more" "Turbo Force?" "More" "It's just a fan" "MOOOOORE......"
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I'm in Texas for the solar eclipse, crossing every finger and toe for clear skies! If you can't make it you can follow along with my VERY accurate simulation... stevegardner.hatch.one/2024-…
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Yay, the clouds parted for an hour to give us a perfect view. So good.
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I built this very realistic 2024 solar eclipse simulator, in case you can't see it in person! stevegardner.hatch.one/2024-…
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Oops, I just cancelled my google workspace sub in favor of a cheaper email service. I forget to backup my emails first and google just deletes them instantly. I guess thats 6 years of emails gone forever 😢
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I can't believe they called them "Walkie Talkies" and everyone just went with it.
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Steve Gardner retweeted
Exploring particle motion dynamics with WebGL. I also adjust the motion blur in response to slow-motion intensity, mimicking the effect of a faster shutter speed used for slow-mo.
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