Mostly harmless

Joined April 2007
Charles Yan retweeted
there's literally nothing more fun than a hectic rally
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1 month in and I still haven't left the Claude terminal. All made with opus 5.5 and @threejs The gaming industry is changing. Whether you like it or not.
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Charles Yan retweeted
Claude Opus 5.5 built this little football yard for $6.06 Real 3D with a pixel-art look: the kids decide what to do with the ball, while physics handles shots and bounces. There’s even a dog that steals the ball
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Charles Yan retweeted
自分の理想の部屋を作るゲームです。 とりあえず家具を1,000個作りました。 #ゲーム制作 #gamedev
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ポケットティッシュ配るゲーム作った #ゲーム制作 #ゲーム開発 #インディーゲーム
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Charles Yan retweeted
Today on Crayon: Rolling Republic A 3D survival strategy web game where you build a walking city and lead your crew across the wasteland. Built with Crayon Pro + Opus 5.5 + Threejs Play: app.usecrayon.ai/play/75f124…
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ゾンビの群れから街を防衛するゲームを作りました。街を発展させて、仲間を集めて街を守ろう。 #ゲーム制作 #gamedev
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水面をクリックして魚を巻き上げ、桟橋を釣り人でいっぱいにしていくクリッカー『ぽちぽち釣り堀』を公開しました。 釣り場ごとのヌシを釣り上げると、次の釣り場へ。ブラウザで無料で遊べます。 #ゲーム制作 #gamedev
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トルコアイスを守るゲームを作りました #ゲーム制作 #gamedev
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Charles Yan retweeted
Dark Veil latest update, ton of new weapons, spells, maps etc...! dark-veil.dimillian.chatgpt.…
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Charles Yan retweeted
我做了一个绿皮车规则怪谈🚃 你在一列时刻表上查不到的 K0444 次醒来,桌上压着一张《旅客须知》: 「乘务员只在整点查票。如果不是整点,有人走到你面前——请装睡,不要睁眼。」 第一章「熄灯」试玩上线了,浏览器直接玩。 你能活到零点吗? 链接在评论区👇
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骂了作者三百页,才发现答案就在第一页。 AI 动漫笔友 · 浏览器免费体验,无需下载

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指で描いた家に、本当に家族が引っ越してくるゲームを作りました🏠 屋根を描き忘れたら、全員で傘をさして寝てた #描いた家に住む #バカゲー #けいゲームズ
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Charles Yan retweeted
1円、どこまで増やせる?「ちりつもロード」は、左右のゲートを選んでお金を積み上げるゲーム。 1日1企画:37日目 VOICEVOX:春日部つむぎ
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Charles Yan retweeted
my f*cking dream is here i made the pokemon game nintendo will never make it's vampire survivors, but you hatch your partner from an egg and fight through hordes of wild pokemon what’s inside: > your starter evolves mid-run, twice > 966 pokemon across 9 regions, kanto to paldea > every region has its own wild pokemon and weather > legendary bosses waiting at the end of each region > in-game events that change the run while you play > up to 4 moves fire on their own, you just move and dash free, runs in the browser on pc and phone, nothing to install built it with Opus 5.5. opening it to everyone tomorrow
Readers added context they thought people might want to know
The game shown in the video is PokéSurvivor, a fan-made game announced and released on October 10, 2026, by developer @JPTER78, not the author of this post. It is already available to play online: x.com/JPTER78/status… pokesurvivor.com
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Charles Yan retweeted
Replying to @kskdaze
変な遊び方してみた
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Charles Yan retweeted
人生のレールから外れないようにするゲームを作りました #ゲーム制作 #人生のレールから外れないようにするゲーム
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Charles Yan retweeted
守店大叔|在巴黎铁塔下,用拳头守护你的游戏店。浏览器即玩,中英双语。
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I gave Claude Code a 7-line PRD and had a playable drifting game 30 minutes later. The rest was a few hours of iterating while I did other things. Drift Lane runs in the browser on phone and desktop, in portrait and landscape. Codex helped me with the concept, Claude Code built it in Three.js, and the car came from Tripo and Blender. Here is the whole PRD. Paste it into Claude Code or Codex and see what you get: Core concept: An arcade drifting game where you navigate narrow, elevated tracks, avoid obstacles, and collect coins. What stands out: - Simple controls: Steering and drifting are the main mechanics. - Risk/reward: Drifting close to the edges creates tension. - Short levels: Ideal for quick mobile sessions. - Visual feedback: Persistent tire marks make every turn feel satisfying. - Minimalist 3D style: Relatively straightforward to recreate in Unity or Three.js. After the first build I played it myself and changed a few things. I found it very hard at first, so the tracks got wider and the early corners gentler. Grazing the edge killed you instantly, so now you get a moment to steer back. The left and right buttons were hard to hit, so they became a floating joystick. Play link in the reply.
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ビールを「いい感じに」つぐだけのゲームを作りました #ゲーム制作 #gamedev #ビールをいい感じにつぐ
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