Creator for https://xitter.cf/t.co/AWnUQqiwK3! Make games yourself and give shape to your creativity with Spawn!

Italy
Joined March 2026
The BattleBots PS2 game that never came out… but with an actual anime storyline and physics bending shenanigans. Build your own combat robot, equip special abilities, and fight against recognizable characters. Pure early-2000s graphics. Vibecoded on @spawn. Here's a trailer, if you like it.. link is below.
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I've been cooking in silence for about a week now, making my own first person ARPG thanks to @spawn. If you haven't given the platform a try yet, you're missing out heavy. We're at a point where the gaming industry is heavily changing, and the moment to create is now. 🔥
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Peek at one of the weapons in my upcoming project, this is the last evolution of a magic weapon which is a cursed and shattered dark mirror, who fires broken shards of itself. Look at the mirror for a little too long, and you'll get a glimpse of what's on the other side.
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This week I started work on a new project based off of the idea of a King in a cursed castle, whose throne can be seen from any of the rooms, always above you and his now corrupted subjects. Right now I have a WIP with very basic rooms, enemies and gameplay, but I really want to expand and polish it more! If you couldn't tell, this is very much inspired by one of my favorite games, called "Lunacid" hahaha.
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I vibecoded a cozy little game where you own a magical cleaning operation, where you take on jobs to clean other people's magical messes! Of course, the player itself isn't excluded from being able to create messes of their own by using the wrong spell for the wrong job!
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DEV Update #5 for Installation 03! Once again, it's been a bit! Got some new stuff: We have a Grunts and Elites (And their ranks) now! And they're dropping into the ring alongside a new PVE gamemode, Firefight! Both Grunts and Elites have most of their recognizable behaviours and voice lines, even if not entirely perfect just yet. The Firefight mode differs a bit from the actual Firefight you might know.. it's very WIP but right now you earn points from killing enemies and beating waves, and with those points you can exchange for weapons and ammo refills. On top of that, you can also "bank" the points you earn and turn them into currency, which you can use to buy 3 new sets of armor available in the shop. There's also an armor set you can unlock by defeating the very last wave 3 times in a row in the same run! (That's 6 dropships coming in and unleashing around 36 Zealots at you lmao) More adjustments and other enemies coming soon!
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DEV Update #4 for Installation 03! It's been a little bit, but here's the new stuff: Armor customization is in, now more than just colors: -Can mix and match between sets of armors, with each armor being 4 pieces, Head, Chest, Arms and Legs. -4 sets unlocked by default so there's some immediate customization you can do from the get go, with 2 sets unlockable through gameplay and 3 more purchaseable. -More armor sets planned and armor effects! Completely new snow themed map that comes with: -Map voting at the end of a match. -The Plasma Rifle is now in the game. -Ghosts you can pilot in both maps!
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DEV Update #3 for Installation 03! This time around I decided to focus on a very important thing.. the main menu! Here you have it, glorious cinematic shot of the camera overlooking and circling Installation 03! Alongside the new customization menu and nostalgic tunes. For reference.. the ring itself is 4,4km across and almost 14km around the loop, and the band is aboust 260m wide! To properly compare, the gulch inspired map that's in the game right now, is about only a speck of dust in the ring's texture.. crazy stuff!
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DEV Update #2 for Installation 03! Today's changes bring to us the Plasma Pistol! Which means the so called "Noob combo" is in, hahaha. On top of many other things, like extra effects added, explosion decals, more bot tweaks, changes to hand models for weapons and many more!
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DEV update #1 for Installation 03! Today a couple of things changed, the most important changes being the addition of Plasma Grenades and the Needler! Otherwise a couple of visual changes, lighting in the map, lens flares etc.. alongside changes to bots and physics!
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Man, with Project Ekur being cancelled and all, when are we going to get our proper next multiplayer Halo title? Who knows.. So for the time being, here's this little project I've been working on: Installation 03! Runs on browser as well! It isn't anything crazy just yet, but it's fueled by my desire to play Halo and return to those golden days. What's in it right now: -5 weapons and frag grenades (AR, Magnum, Shotgun, Sniper and Rocket, all with their iconic sounds) -1 map for now (Seen on the video) -Bots to play against that get replaced one by one by players if the room is full (Max 12 players per room) -Color picker for yourself before you go in and in-game text chat, kill feed and medals (Title only at the moment) What's planned: -More maps -Vehicles (I have a fully functioning Ghost right now, but it still needs some network adjustments) -More weapons -Armor effects and armor customization Not bad for something made in only 3 days, eh?
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What do you mean I can just make a banger game by just talking to an AI nowadays? And have it make an indie level quality game that you'd find on Steam in just three days?? *AND* it all runs smoothly on a browser??? It's a new era of gaming, and we're only at the beginning.
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