Designing things that talk.

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Joined December 2020
After 20 days, here is my new site! 🧣
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tuesday pinboard with my climbing friendsšŸ§—šŸ»ā€ā™€ļø
turned my friends and our moments into little pins 🪔
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my friend likes the inverted version😼
turned my friends and our moments into little pins 🪔
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turned my friends and our moments into little pins 🪔
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Doodled at @mfaboston again! I usually draw with a pen and no pencil layer beneath it. There’s no space for undoing anything, and drawing in public under a time constraint makes mistakes inevitable. The fastest way to fix a mistake is to work it into a bigger picture until it feels coherent with the rest of the drawing. Over time I’ve come to appreciate the flexibility this creates. Somewhere between what I see and what I manage to draw is an intimate room for my voice, for the drawing to become something other than a faithful copy and a little more my own.
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made a viewfinder using sketchbook paper in 10 secs today and caught these šŸ‚moments. here comes the most beautiful season of boston
šŸ‚have been doing some seasonal experiments i guess?
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šŸ‚have been doing some seasonal experiments i guess?
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Shellie Hu retweeted
convergence to the mean when everyone looks at everyone else to decide what to make, we eventually stop making anything of our own. we copy what works. borrow the language, the aesthetic, the features. we call it learning from the market, following best practices, staying competitive. together, everything starts to feel familiar. polished, interchangeable. nothing wrong. nothing alive. the mean isn’t necessarily bad. it’s where everything lands when we remove the reasons for it to be different. numbers are easier to compare than feelings, so we make things that produce numbers. we study what gets attention, then shape ourselves around it. eventually the feedback stops informing the work and starts authoring it. we’re no longer asking what we want to say. we’re asking what will be rewarded for saying. ai makes this loop frictionless. it can draw from more references than we could see in a lifetime. but access to every perspective isn’t the same as having one. it hasn’t lived a particular life that makes one detail unbearable and another beautiful. when we ask it to choose for us without bringing any intention of our own, we get something plausible, easy to approve. then we ship it, measure it, copy it, and feed it back into the next round. a tidal wave of mid. this changes not just the work, but the people making it. we describe ourselves in categories platforms can distribute and markets understand. designer. founder. creator. pick a niche. build a brand. be consistent. the parts that don’t fit become inconvenient, even when those contradictions might produce our most interesting work. we become easier to classify and harder to tell apart. i think we need to approach making things more like artists. an artist develops a perspective through the work. making, noticing, choosing, failing, returning. learning what matters even when nobody else cares. craft gives that perspective a form precise enough for someone else to experience. the life outside the work matters too. the places you’ve lived, the people you’ve loved, the things you’re embarrassed to care about. these aren’t distractions from having something to say. they’re how you come to have something to say. we understand this with music, paintings, photographs, movies. we expect a person to be present in the choices. we want to experience something we wouldn’t have encountered without them. software can do this too. a piece of software expresses beliefs about how life should feel. what deserves your attention. what you should be free to change. whether a task should feel like paperwork or play. even a small interaction can carry someone’s care, humor, or curiosity. but we rarely talk about software as a medium. we talk about it as an industry. markets to capture, workflows to optimize, competitors to catch up with. we add a feature because someone else has it, without asking whether it belongs. products accumulate the same parts and lose what made them worth choosing. underneath the branding, it’s all the same thing. artists learn from others too. the question is whether you’re absorbing those influences into a point of view, or using them to avoid developing one. what are you trying to let someone feel, understand, or do? why this particular shape? what have you noticed that the existing tools don’t seem to notice? those questions don’t have answers you can borrow from a competitor’s roadmap. if we can make almost anything, deciding what deserves to exist becomes more important, not less. speed gives us more chances to exercise judgment. it doesn’t remove the responsibility. i don’t want a world where every person becomes a more efficient distributor of the same ideas. i want people to use these tools to go further into what they actually care about. to make things specific enough that we can feel someone behind them. what is the point of everyone being able to make something, if we all end up making the same thing?
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happy friday and we love a spontaneous doodle session! I drew @linathelam !
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Moon, Mars and Pleiades in the sky.šŸ˜
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Shellie Hu retweeted
šŸš‰ post-@valiocon thoughts: - lowkey a spiritual experience. @drewwilson did an incredible job curating speakers humble, kind, and brilliant - serendipity is everywhere! i met more folks of faith & thoughtful designers than anywhere else - good things happen when you unclench. release your fear of looking stupid. just try things! people might find you strange, but that’s your edge - time is the great separator. wisdom and discernment sit downstream of sound principles - good people are everywhere @shellwetwit1 was such a treat to finally meet irl! - evidence follows belief @saturday - you can just meet your heroes! @DanHollick i will never forget the great migration from tailwind v3 -> v4 - as we shape our tools, our tools shape us. wisdom is the fluid ability to traverse the ladder of abstraction. also @stephenhaney from paper is the sweetest person ever - you can just walk to people and put a fake mic in front of them and they will speak into it šŸŽ¤ !!!important - always be learning. don’t discount anything without understanding it. @martinleblanc gave a brilliant talk on ai video & my eyes are opened - it was always about the people. thank you @liammatteson @tinathetechie @DrCapsoul @pauline_makes @aibek_design @belindahuang @itzflowa @__jelias @linathelam @estellespace for making the bnb so fun & unhinged see you beautiful people next year! or in tokyo? @NotoriousUSB @forum_tokyo šŸŽŒ
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Raw notes and doodles at @valiocon 🌱 Thank you @drewwilson for bringing this community together. Design! Design! Design!
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The amazing people I doodled (forgive the messy line works given how dark the auditorium was:P): - @GabriellaHach - @AndersDrage @drewwilson - @DrCapsoul - @willlenzen @DanHollick - @floguo
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What?! My sketch is featured! Such a beautiful day meeting all my online designer friends in person🤟
Man, @valiocon Day 1 just what the soul needed. Amazing time catching up with old friends, meeting new ones, and seeing @jameygannon try her first Oaxacan Old Fashioned. A canon event, as the youths say.
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Having fun so far @valiocon
day 1 talks from @graceongrid and @pauline_makes, and the panel! doodle by @shellwetwit1
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As a sci-fi lover, I'm curious about the story of women sci-fi writers across decades and languages. Earlier this year I started doing some research, especially on how their work gets translated, classified, published and awarded; and how the influences are mapped out. Today I built an archive index for all of the writers I've researched! šŸ”ŽšŸ‘©ā€šŸš€
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fun friday project
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long weekend fun project on creating charcoal drawings with javascript. 🪵
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Inspired by @nudoru ā€˜s work!
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