Simple and Fast Multimedia Library #SFML Also at https://xitter.cf/t.co/PkdVS8n2kl https://xitter.cf/t.co/jiSMsv4KIp

Joined April 2015
And we're back online 🎉
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Due to the announcement of a severe PHP RCE (remote code execution) vulnerability, we've temporarily taken the website offline. Documentation and tutorials are in the mean time reachable at sfml.pages.dev And downloads are available on github.com/SFML/SFML/release…
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Did anyone say "dark mode on the documentation"? 👀 sfml-dev.org/documentation/3…
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SFML retweeted
Easily among the most reported limitation on Windows has just been solved! 🎉 Your rendering code finally continues rendering when moving or resizing the window. ↙️↗️🪟💨 github.com/SFML/SFML/pull/37…
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Easily among the most reported limitation on Windows has just been solved! 🎉 Your rendering code finally continues rendering when moving or resizing the window. ↙️↗️🪟💨 github.com/SFML/SFML/pull/37…
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Made a cool looking tilemap-editor using @sfmldev thoughts 🤷‍♂️? Assets link: craftpix.net/freebies/free-p…
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Nice chess GUI implementation in C++ ♟️ • SFML for graphics and drag-and-drop interface • 8×8 board matrix representation • Real-time rendering & mouse events • External Chess Engine via UCI (Universal Chess Interface) • Linux IPC using pipe(), fork(), and exec() to communicate with the engine. Clean separation between GUI and engine. 👍
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From the blogs: FiveBlocksFall – My First Indie Game (SFML) + A Social Twist on Highscores bit.ly/42GF6eY
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If you're migrating code from SFML 3.0 to 3.1 or want to learn what new things have been added to SFML, check out the migration guide: sfml-dev.org/tutorials/3.1/m…
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SFML retweeted
SFML 3.1 has just been released! 🥳🎉 It's a minor release, but brings major new features! - Revamped text rendering with complex text layouts - Supporting TLS, HTTPS, SFTP, and IPv6 - Better Unicode support - Many Android and iOS improvements github.com/SFML/SFML/release…
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SFML 3.1 has just been released! 🥳🎉 It's a minor release, but brings major new features! - Revamped text rendering with complex text layouts - Supporting TLS, HTTPS, SFTP, and IPv6 - Better Unicode support - Many Android and iOS improvements github.com/SFML/SFML/release…
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We're experiencing issues with the website. In the meantime, you can find the tutorials and documentation at sfml.pages.dev The source code and pre-built binaries can be found as usual on GitHub: github.com/SFML/SFML
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Created tutorials for Cheese Map with guidance from scratch to creating different type of maps: github.com/Hapaxia/CheeseMap… Cheese Map is an SFML map drawable and can simplify drawing tile maps. Here is a video of it in action during tests: youtube.com/watch?v=de0OGuVQ… #cheesemap #sfml
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Well, now it's more interesting, I made HP and the defeat condition, as well as their normal rendering depending on the screen size #cpp #sfml #programming #gamedev
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SFML retweeted
It took a while, but we've finally released the major version update of CSFML 3 and SFML .Net 3! 🎉 CSFML received a lot of the CMake, testing and CI changes that #SFML had already received. SFML .Net examples now default to .NET 8.
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It took a while, but we've finally released the major version update of CSFML 3 and SFML .Net 3! 🎉 CSFML received a lot of the CMake, testing and CI changes that #SFML had already received. SFML .Net examples now default to .NET 8.
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