
Indie dev! Legend Of the Red Dragon, Dink Smallwood, Growtopia, UGT, HoloVCS, Patchy - Runs @c2kyoto - https://xitter.cf/t.co/qvvnRT4AGg - https://xitter.cf/t.co/coYEiUhY8n
Kyoto, Japan
Joined March 2009
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Updated for Patchy 1.10 and PhotoCraft 0.70: rtsoft.com/testy/2026-10-12
I present: the ultimate free photoshop alternative PSD compatibility test! Comparing Patchy, Gimp, Krita, Affinity, PhotoDemon, Photopea & PhotoCraft: rtsoft.com/testy/2026-10-09
Trying to put my (literal) finger on why Wolverine's controls feel so mushy. I think part of it is it can randomly take up to a SECOND to actually run after pushing the run button!
Very early engine test of a new game I'm working on! By the way, did you know the best thing about being indie is being able to put yourself (and actual building) into the game? I mean, they say to make what you know... (unnamed, but will be psychological horror)
Astra's visual understanding is next level. bought four dog lights and THREE already have broken clasps. From images (and a few measurements) it was able to create a working 3d printable replacement
I'm steaming now! Help me test out gamebot, an all local AI that tries to beat infocom games. (it listens to chat for help, I'm sure that won't turn out badly) twitch.tv/rtsoft Planning to leave it on a few days
3ds support (using a modified Azahar) coming to HoloVCS's github soon! (runs on Looking Glass 'holographic' displays) - I've introduced a new "mode 2" especially for this, it's pixel accurate, works much better than the 'diorama' method I used for virtual boy/nes










