https://xitter.cf/t.co/4GT24gr296 is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm. Developed by the @cg_aueb team.

Athens
Joined July 2019
rayground_com retweeted
We won first place in the @ennovationgr competition, under the "Research & Technology Innovation" category for our work in Photorealistic 3D Product Visualization on the Web. #web #raytracing #3d #visualization #ecommerce #rendering #innovation #entrepreneurship #startups #aueb
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If you want to play with a Cornell Box, times have never been easier. rayground.com/view/2QXo3b8I-…
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rayground_com retweeted
My todo list updated: offer an online comparison of BRDF implementations using @rayground_com
I wrote an article about implementing various BRDFs for use (also) in #raytracing. Article and source code is available here: boksajak.github.io/blog/BRDF
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Best student project from my "Advanced Computer Graphics" course, which was built around online platform @rayground_com. The theme of this year was an indoor billiard room and the design was open to be molded by each student's creativity. ttps://www.rayground.com/view/mqMpfLpp-FU
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Real-time raytracing with WebGL. morphing.encharm.studio/ Thanks @rathniley for inspiration and @iquilezles for ray-surface intersectors 🙂 #WebGL #threejs #creativecoding
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I redesigned my indoor @rayground_com project. Ray tracing is entirely performed on the web! #Demo available here: rayground.com/view/jLH9mQIOw…
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Rayground: A Raytracing Framework on the Web buff.ly/2r1AbY0
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Graphics Programming weekly - Issue 111 — December 15, 2019 jendrikillner.com/post/graph…
rayground_com retweeted
Rayground: ray tracing on the Web: geeks3d.com/forums/index.php… #raytracing
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The complete "Ray Tracing in One Weekend"! book implemented on the web using @rayground_com: rayground.com/view/2hucHmtxl… @Peter_shirley
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