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A search for an outline effect ended up in a shaded effect for the eels
#gamedev #madewithunity #indiedev #indiegame #unity3d #screenshotsaturday
Papercypress retweeted
🎯ホラー好き・カップル・友達同士・東京駅周辺で遊びたい人必見👀
😱 「深夜の従業員用エレベーターに乗ると、異世界に取り込まれてしまう――。」
その都市伝説をテーマにしたXRホラーアトラクション
『迷界デパート』 が、大丸東京店に期間限定で登場!
🕯️ライト1本を手に、終わらない記憶が彷徨う百貨店迷宮を自分の足で探索。
現実と異世界が交錯する、今までにない没入型XRホラー。
あなたは、この迷宮から無事に脱出できますか?
📍大丸東京店11階 催事場
📅7/16〜8/11
🎫2,000円(税込)
👉 公式サイト・ご予約はこちら
dmdepart.jp/xr-lbe/meikaidep…
👉 PR TIMES
prtimes.jp/main/html/rd/p/00…
#迷界デパート #大丸東京店 #東京駅 #東京イベント #XRホラー #XR #ホラー #都市伝説 #夏休み #デート #おでかけ
Papercypress retweeted
We just released our dream game.
BEASTIEBALL is available now on Steam!!!!!!!!
A volleyball sports anime RPG where your sports team creatures can become friends... or something else!
Papercypress retweeted
Truckful's new splashy puddles with ripples and reflections💦🛻
#indiegames #indiedev
Papercypress retweeted
every other founder on twitter:
> using cursor to become rich with ai startup
me:
> writing glsl code to create glitter stickers for my tarpit idea
Papercypress retweeted
I find it funny how you don't need to give undead any sort of culture outside of "being undead".
Like, if i show you this you would just nod your head and go "Ah yes, Bone people, i have no further questions"
Papercypress retweeted
Wondering what a spatial app like @youtubemusic could look like?
👉 Which app would you like to see spatialized next?
Stay tuned for a design breakdown post and APK.
#MetaQuest3 @MetaQuestVR #MadeWithUnity #SpatialComputing
Papercypress retweeted
I tried this incredible #music experience created by @GregMadison. Let me share my impressions and ask a TOUGH question 🤔
Greg is well known for pushing the boundaries of interaction #design and this concept is no exception. (if you are a #designer, follow him everywhere right now).
👍 Everything feels very intuitive and made to be used and experienced spatially:
1. The way the cassette tray adapts to horizontal or vertical surfaces
2. Browsing through the cassettes feels very tactile with them popping up slightly to show their hover state instead of just being blinking thumbnails on a flat 2D panel
3. The hand occlusion "grounds" the whole experience in the physical world making it very believable.
👎 BUT...
How do you browse hundreds of tracks or look for your favorites?
How do you organize a playlist?
How do you get a preview of the album or artist?
❓So here is the question:
Would you sacrifice the ease of use of #2D interfaces for the embodied (and maybe nostalgic) experience of sliding those cassettes like in the "good old days"?























