openvdb retweeted
OpenVDB has released a big update with version 9.0.0, introducing GPU support with NanoVDB! Read more on our blog, and shoutout to @nvidiaomniverse for major code contributions to this update. #OpenSource aswf.io/blog/project-update-…
openvdb retweeted
Check out this @siggraph course which covers the latest developments and tools in the open source library @openvdb. Tune in on Monday, Aug 9 at 11:30 am PT s2021.siggraph.org/presentat…
openvdb retweeted
#ASWF’s OpenVDB Adds GPU Support with NanoVDB; OpenVDB Version 7.1 now available. Contributed by @NVIDIADesign , NanoVDB allows for GPU acceleration of @openvdb workflows such as ray-tracing, filtering and collision detection. Learn more: aswf.io/news/announcements/ #ASWF
openvdb retweeted
Windows and MacOS will join Linux in being supported by the VFX Reference Platform from 2021! More details at vfxplatform.com
openvdb retweeted
Project News: #OpenVDB adds GPU acceleration with the adoption of #NanoVDB, developed @NVIDIADesign . Learn more during the OpenVDB #OpenSourceDays session at 10am PT today or at aswf.io/nanovdb #ASWF #NVIDIADesign #VFX #GPU
openvdb retweeted
We are excited to share that the Open Source Days schedule is live! Join us on August 19-20 to hear the latest updates from our six Foundation projects along with ACES, VFX Reference Platform, MaterialX, and more! Register for free: bit.ly/3kmwS4g #ASWF #opensource
openvdb retweeted
A statement regarding the format and timing of #SIGGRAPH2020. More information: bit.ly/2V9xOhR.
openvdb retweeted
Episode 227 of CppCast is live! In this episode @robwirving and @lefticus are joined by Ken Museth one of the authors of the Academy Award winning library @openvdb! Listen Now! #cplusplus cppcast.com/ken-museth-openv…
openvdb retweeted
Straight skeleton implementation based on OpenVDB for Houdini
sidefx.com/forum/topic/65716…
openvdb retweeted
We are very excited to welcome @Microsoft and @Apple to the Academy Software Foundation community as Premier members! bit.ly/2Lsf6xg #aswf #vfx #microsoft #apple #opensource
openvdb retweeted
Stardust 1.5 is out. The modular #AfterEffects particle plugin gets a complete new #OpenVDB based volumetric toolkit, plus support for 3D wireframes, and an Extrude Edges command for generating 3D text #motiongraphics bit.ly/2N9I5Hd
openvdb retweeted
The Voxel Remesher is now in master
It introduces a new sculpting workflow without any of the limitations of Dyntopo (no geometry errors or performance penalty). It is also useful for simulations and 3D printing. #b3d
developer.blender.org/rB45a4…
openvdb retweeted
MagicPictures Software has released its bullet physics-based dynamics plugin and an openVDB-based meshing/levelset plugin for #3DSMax:
80.lv/articles/magicpictures…
#gamedev #indiedev #3dart #particles #vfx #simulation #gamedesign #3dmodeling @Adsk3dsMax
openvdb retweeted
#Autodesk has unveiled Arnold 5.4. The update, which is due to ship today, adds support for #OSL and #OpenVDB in Arnold GPU, plus a new Clip Geo shader for rendering cutaways, used to striking effect in this demo image #ArnoldRenderer #VFX #rendering bit.ly/2yohGNq
openvdb retweeted
Interested in learning more about the various tools available in the #OpenVDB Library? Check out the @openvdb course at #SIGGRAPH2019 bit.ly/2JPUjBQ
openvdb retweeted
Headed to @siggraph? Make sure to check out #OpenSourceDay - a full day of BoFs including #OpenVDB #OpenColorIO #OpenCue #OpenEXR #Rez #ACES #OpenShadingLanguage #MaterialX #OpenTimelineIO - full schedule here: bit.ly/2LAgcaS #ASWF #vfx #siggraph


















