I made a system for VRChat where players can grab and pose your arms, legs, and head
unlike other limb grab systems, it uses IK so limbs won't be bent at weird angles
it also supports OSC Leash and lets you move your view with your avatar's head
finished the tutorial on how to use the coat painting tool youtube.com/watch?v=7DyAkr2m…
also updated the shader again to fix a bug where the tool was becoming corrupted after saving
pushed another update to the feather/fur shader:
you can now bake a bind pose for static meshes (useful for rescaling them)
also new options on the painting tool to avoid painting on backfaces, and it will show areas where you are painting on backfaces in a different color
Replying to @WaltervdAd
put the material on your avatar, then you can open the painting tool from the material inspector in the scene
my feather/fur shader is out now!
you can get it here: normalizedcrow.gumroad.com/l…
the fur shader is basically done, i'm just working on tutorials and stuff now for the release
in the meantime, i don't think i ever showed off that there are also some toon lighting options








