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Indie game studio behind Project Nightmares. Currently developing The Broken King, a 3D roguelite built around wild item combinations, synergies & replayability

Inside your dreams
Joined March 2017
Project Legion. Unity 6.3 LTS Built In. #Halloween
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Looking pretty good... Major update coming soon!
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We've developed an atmospheric system, trying to simulate storm clouds and lightning as realistically as possible. This video only shows a small part of it, but I actually managed to simulate a full-blown realistic storm. It's insane! The only downside? The GPU takes a bit of a beating. This section is running at 90~120 FPS on an RTX 4070 Ti. For older hardware, there's an option to disable the effect. I'm still deciding whether to include it in tomorrow's update... We'll see! Btw, If you don't recognize this song, you need to watch more horror movies!
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A massive update is coming this week! We're improving Project Legion across the board: gameplay, multiplayer, visuals, UI, performance, and much more. We're committed to making the game better than ever. And this is just the beginning! #ProjectLegion #IndieHorror #Gaming
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A MASSIVE update is coming to Project Legion! We've completely rebuilt the networking system, redesigned the HUD & UI, and added Quick Play, Steam invites, reconnection, voice chat, and much more. Check out the BEFORE & AFTER! 👇 #ProjectLegion #IndieGame
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This Halloween, a completely revamped version of Project Legion is coming. We've completely rebuilt the networking system, and we're taking the game in a much more action-packed direction. Before the end of the year, enemy AI is getting an absolutely brutal overhaul. And when I say brutal... I mean REALLY fucking brutal.
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That's a nice piece of art :P lol
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Skull and Bones
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Resting during work hours?
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