DUST is one of the most impressive MUD codebases out there. Join the hack week to learn about MUD and push the limits of Autonomous Worlds.
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FANGO 1000
fango1000.dmstfctn.net
An onchain text game set in a medieval monastery where 1000 chronicles have appeared - each describing the training of a mysterious machine from the future
Decipher them, or be buried in mud
Replying to @mud_dev @RelayProtocol
Check out the full changelog at mud.dev/changelog
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Replying to @mud_dev @RelayProtocol
➡️ MUD's sync stack will now stream JSON snapshots from the indexer, allowing for even bigger worlds.
➡️ EntryKit now allows you to fund your account's gas balance directly from other chains, thanks to @RelayProtocol's instant bridging. This gas balance works across MUD apps on Redstone, Garnet, and Pyrope chains.
➡️ mud CLI commands will now recognize systems if they inherit directly from the base System, allowing you to write systems without a System suffix.
This is already being used by DUST for programs, a way to modify in-game mechanics: github.com/dustproject/dust/…
MUD v2.2.22 is out!
We didn't mean for this one to take so long, we just forgot to hit the release button.
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new @paradigm experiment with @_Dave__White_
RethMatch, an onchain tournament for bots
starts now! ends sunday. link in replies 🤖
The best part: the new Worlds Explorer is available as free hosted service for Redstone, Pyrope and Garnet at explorer.mud.dev. And it ships with all MUD templates to support your local development.
Feeling lucky today?
Were you ever hit by an encoded custom error or needed to know what’s behind the raw hex of a function call? Next time, just use the World Explorer to decode it.
MUD makes contracts fully introspectable, so the Worlds Explorer lets you call any function, without manual contract verification.
What if you could query any onchain world like a database, inspect and call any function, all in your browser? You can. Meet the new Worlds Explorer.
Replying to @mud_dev @frolic @dhrunym @biomesAW @juanfranblanco @0xAWRPG @BriefKandle @CCP_Overload @EVE_Frontier @CafeCosmosHQ @y77cao @mirage_game_ @YeomenAI
15/ And MUD Day is a WRAP! We’re still here in the gaming corner playing @CafeCosmosHQ as the day wraps up.
Thank you to our whole community, our contributors, every single player of MUD games, and Autonomous World enthusiasts! We couldn’t do it without you!
Replying to @mud_dev @frolic @dhrunym @biomesAW @juanfranblanco @0xAWRPG @BriefKandle @CCP_Overload @EVE_Frontier @CafeCosmosHQ @y77cao @mirage_game_
14/ For our final presentation of the day, we’re hearing from @YeomenAI on automated data dashboard for MUD games!