Indie game dev, working on a detective mystery with @Floreswa3D.

Joined June 2025
Marw retweeted
Working on the Conclusion Mode. 🧵 You can rotate the scene, inspect evidence, and connect the dots. Any suggestions?
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Added a word-fill mechanic to solve cases. 📕 #gamedev #indiegame #indiedev
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I've designed a Coast Guard patrol boat and added it to our game. #gamedev #indiegame #indiedev #b3d
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Take a look at the seamless stair navigation just added to @marwdev's stylized detective game. More WIPs: 80.lv/articles/this-stylized…
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a recurring problem when working in 2.5D is that its hard to gauge the colliders of objects in a scene which leads to players getting stuck i think i've found a really dumb and/or clever way around it if you wanna read a little thread (1/5)
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in games you often want sounds to emit from an area a quick hack: move 🔊 to the *closest point* inside assets exist for this, but I didn't like their usability/performance, so I built one it's a really nice tool even for non-audio stuff is anybody interested in the source?
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