Indie game dev, working on a detective mystery with @Floreswa3D.

Joined June 2025
Working on the Conclusion Mode. 🧵 You can rotate the scene, inspect evidence, and connect the dots. Any suggestions?
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Marw retweeted
Working on the Conclusion Mode. 🧵 You can rotate the scene, inspect evidence, and connect the dots. Any suggestions?
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Added a word-fill mechanic to solve cases. 📕 #gamedev #indiegame #indiedev
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Added a word-fill mechanic to solve cases. 📕 #gamedev #indiegame #indiedev
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The creation of Captain Finnigan in Blender by @Floreswa3D #gamedev #indiegame #indiedev
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Reaching 1k followers marks a significant milestone on this detective’s journey. We are truly grateful for your support. 🕵️‍♂️
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Added dialogue system to my detective game. 🗨 #gamedev #indiegame #indiedev
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I've designed a Coast Guard patrol boat and added it to our game. #gamedev #indiegame #indiedev #b3d
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Only ashes remain. Who was here before? #gamedev #indiegame #indiedev
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Testing out two different dialogue styles. 💭 🔹 Left: Old Paper look. 🔹 Right: Dark Noir look. Which design keeps you hooked? #gamedev #indiegame #indiedev
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The Radio Tower rises above the trees. 📡 Here’s the timelapse of building it. #gamedev #indiegame #indiedev
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Take a look at the seamless stair navigation just added to @marwdev's stylized detective game. More WIPs: 80.lv/articles/this-stylized…
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Added stairs & foot IK to my detective game. Feels much smoother now. 👟 #gamedev #indiegame #indiedev
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I’m trying out two different styles for object descriptions. 🔹 Left: black box, Disco Elysium style 🔹 Right: clean text, line animation Which one feels better for the game’s atmosphere? 🔍
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Here’s how it looks in-game. #gamedev #indiegame #indiedev
Implemented locked door mechanics. Requires key to open. 🔑 #gamedev #indiegame #indiedev
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Implemented locked door mechanics. Requires key to open. 🔑 #gamedev #indiegame #indiedev
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Every step whispers. Big thanks to @minionsart for the grass magic 🍃 #gamedev #indiegame #indiedev
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The sea waits. The light calls. 🌊 #indiegame #gamedev #screenshotsaturday
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Testing procedural animation using @iHeartGameDev’s tutorial. Wall interaction is fully procedural, no baked animations or keyframes. #gamedev #indiegame #indiedev
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What's in the box? - New push mechanic is in. #indiegame #gamedev #screenshotsaturday
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