PhD student at the Dyson Robotics Lab @ Imperial College London.

Joined April 2011
How can we run reconstruction models like π³ and Depth Anything 3 in real-time? We present KV-Tracker, a training-free approach, for real-time tracking of scenes and objects. Achieving up to 30 FPS! With @alzugarayign, @makezur, @XinKong_IC and @AjdDavison
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Marwan Taher retweeted
AgentSTAR is an agentic method for both reconstruction and tracking of articulated objects from monocular videos. We can now track through rapid motion, severe occlusion and thin objects! 

There’s no spoon but we can still track it 🥄
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Download the code and give it a try!
Just announced: #CVPR2026 Best Demo Award for KV-Tracker. Congrats to Marwan and co-authors. And thanks to @deepfry_n, @shinjeong99 for massive help running the demo. That's 4 CVPR Best Demo Awards/Honourable Mentions in 3 years for our lab at Imperial! Proud of our demo culture.
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Marwan Taher retweeted
How to build complete 4D reconstructions from videos? Swing by 4DPM oral presentation today: Mile High Ballroom 3A - 4A, 13:00 #CVPR2026
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Marwan Taher retweeted
4DPM got selected for an oral presentation at #CVPR2026 🤠
Introducing 4D Primitive-Mâché (4DPM), a new method for replayable 4D reconstruction from monocular videos. We split dynamic scenes into 3D primitives and recover their motion. 4DPM can infer object positions even after they leave view. Joint work with @marwan_ptr @AjdDavison
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KV-Tracker has been accepted to #CVPR2026!
How can we run reconstruction models like π³ and Depth Anything 3 in real-time? We present KV-Tracker, a training-free approach, for real-time tracking of scenes and objects. Achieving up to 30 FPS! With @alzugarayign, @makezur, @XinKong_IC and @AjdDavison
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KV-Tracker enables object-level reconstruction and tracking when provided with an object mask. The KV-cache can be saved and used later without any special initialisation procedure.
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Per-frame geometry from π³ is split into primitives via segmentation and tracked over time using dense 2D point tracks. With a compact per primitive pose, geometry is densely aligned, stitching primitives to create a complete reconstruction of the observed scene components.
Introducing 4D Primitive-Mâché (4DPM), a new method for replayable 4D reconstruction from monocular videos. We split dynamic scenes into 3D primitives and recover their motion. 4DPM can infer object positions even after they leave view. Joint work with @marwan_ptr @AjdDavison
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ACE-SLAM naturally handles loop closure without special treatment, robustly deals with dynamic objects, while remaining lightweight (small MLP) and computationally efficient—making this representation compelling for SLAM.
Excited to present ACE-SLAM, the first neural SLAM to use Scene Coordinate Regression as an implicit map representation Efficient (real-time from live stream), compressive (neural maps <1MB) and robust to dynamic scenes With @marwan_ptr and @AjdDavison ialzugaray.github.io/ace-sla…
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Marwan Taher retweeted
🚀 Excited to share CausNVS: Autoregressive Multi-view Diffusion for Flexible 3D Novel View Synthesis! Let’s recon 3D world generatively. CausNVS handles any number of input views, synthesizes novel views autoregressively, enables interactive streaming and flexible N-to-M NVS.
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Marwan Taher retweeted
Introducing MASt3R-SLAM, the first real-time monocular dense SLAM with MASt3R as a foundation. Easy to use like DUSt3R/MASt3R, from an uncalibrated RGB video it recovers accurate, globally consistent poses & a dense map. With @eric_dexheimer*, @AjdDavison (*Equal Contribution)
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EscherNet will be presented tomorrow at #CVPR. But *now* you can drop a couple of images into our Hugging Face demo to try it out! huggingface.co/spaces/kxic/E…
Tired of single image to 3D? Check out EscherNet tomorrow @CVPR that can take flexible number of views for 3D generation! THURSDAY, JUNE 20 ORAL: 9:00-10:30, SUMMIT BALLROOM (TOP FLOOR) POSTER: 10:30-12:00, ARCH 4A-E, #69 Try our @Gradio online demo huggingface.co/spaces/kxic/E…
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