Read this #Article
Perception and Monitoring of Sign Language Acquisition for Avatar Technologies: A Rapid Focused Review (2020–2025)
by Chemnad & Othman
brnw.ch/21x55Tc
#SignLanguage #Accessibility #AssistiveTech #HCI #InclusiveDesign
Mark Billinghurst retweeted
Anthropic pays $750,000+ a year for engineers who know how to build LLMs from scratch.
Stanford just released the exact lecture that teaches it - 1 hour 44 minutes, free, straight from CS229.
Bookmark and watch it this weekend.
It'll teach you more about how ChatGPT & Claude actually work than most people at top AI companies learn in their entire careers.
I just gave a short presentation about eye-tracking and XR. The slides are here..
slideshare.net/slideshow/the…
Mark Billinghurst retweeted
Your eyes know more about VR comfort than you might think.
When you adjust luminance, shift colour temperature, or apply peripheral occlusion in VR — what actually happens to your body? Our paper introduces the Ocular Command Center framework to find out. [1/8]
Mark Billinghurst retweeted
Paper spotlight: @kaikaikaikai419 (ECL PhD) presents HeadZoom (ISMAR 2025) — hands-free zoom + pan for 2D content via head motion.
Parallel Zoom reduced head movement + felt lower effort in a user study.
ieeexplore.ieee.org/document…
#XR #HCI #Accessibility #ISMAR2025
Mark Billinghurst retweeted
Full 3MT talk is live: Andreia — biofeedback & haptics to interrupt the emotional loop. 🥇 1st Place at the @ABI_bioeng Research Forum.
Your body is already running it. Her research is about intercepting it.
Watch: youtu.be/Ickb2neXMg0
Read it: andreia-valente.com/#pub/val…
#VR
Mark Billinghurst retweeted
Tamil's SealMates replaced video tiles with a collective seal avatar — animated by group engagement. When the team was in sync, the seal moved. When they weren't, it stilled.
Teams felt more connected.
Watch: youtu.be/ZEsxjqZvQCw @ABI_bioeng
dl.acm.org/doi/epdf/10.1145/…
Teaching about Interaction Design for XR today at the IEEE VR 2026 conference. See the slides here: slideshare.net/slideshow/iee…
#interactiondesign #XR #augmentedreality #virtualreality
Mark Billinghurst retweeted
TBI rehabilitation is one of the hardest problems in neurorehab.
Riku's People's Choice-winning 3MT talk asks: what if empathy itself could be designed into the recovery environment?
What surprised you most? youtu.be/OameG04ALdA
Mark Billinghurst retweeted
#TBI rehabilitation is one of the hardest problems in neurorehab.
Riku's People's Choice-winning #3MT talk asks: what if empathy itself could be designed into the recovery environment?
What surprised you most?
youtu.be/OameG04ALdA
#VR #rehab
My lastest keynote at the AWE Asia 2026 conference - the Emergence of Empathic XR: slideshare.net/slideshow/the…
Are you in Auckland - join our October 22nd AR/VR Meetup: Rapid AR/VR Development with DelightEX
Create AR/VR experiences with no programming. Fast, fun and easy!
meetup.com/auckland-xr/event… #Meetup via @Meetup
I gave the keynote speech at the Neuro-XR workshop at the ISMAR 2025 conference. If you are interested in neurophysiological signals, and Affective Computing in Extended Reality, you might enjoy this.
Slides are here: slideshare.net/slideshow/neu…
#AugmentedReality #virtualreality
Mark Billinghurst retweeted
🔔Friendly reminder: The webinar is tomorrow — don't miss it! Everyone who is interested is welcome to join the Zoom meeting. Details: sciexplor.com/webinars/ec/18
Time: 6:00 PM, September 25, 2025 (Seoul, South Korea, KST)
See you then.👏
Are you doing interesting research in collaborative AR/VR/XR, Affective Computing or Empathic Computing.
We would love to publish your work in our new journal of Empathic Computing - submit your interest here: forms.gle/9SHPT1HHpkqDyDUJ6
#empathiccomputing #AugmentedReality
Mark Billinghurst retweeted
NEWS: Meta has officially unveiled its $799 Meta Ray-Ban Display AI glasses.
• Color 600-by-600-pixel resolution
• 20-degree field of view
• 5,000 nits of max brightness
• 2% light leakage, making it hard for other people to see that there is a display
• Gesture control with an EMG wristband that translates the signals created by your muscle activity into commands for your glasses
• Comes with transition lenses, and the brightness adjusts depending on ambient UV light
• Monocular: display only appears in the one lens
• Microphones, speakers, cameras
Meta: "The display is placed off to the side, so it doesn’t obstruct your view. And it isn’t on all the time — it’s designed for short interactions that you’re always in control of. This isn’t about strapping a phone to your face. It’s about helping you quickly accomplish some of your everyday tasks without breaking your flow. It’s the first product that takes microphones, speakers, cameras, and a full-color display backed with compute and AI — and puts it all together in a single device that’s stylish and comfortable."
Hits U.S. shelves Sept 30th. Expansion to Canada, France, Italy, and the UK is planned for early 2026.
Mark Billinghurst retweeted
👏👏#CallforPapers #SpecialIssue Adaptive Empathic Interactive Media for Therapy
Deadline: 2025-12-5
👉More lnkd.in/gzA9cPRH
#InteractiveMedia #Biofeedback #PhysiologicalSensing #SeriousGames #Gamification #VRTherapy #AffectiveComputing #GenerativeAI #MentalHealth
Mark Billinghurst retweeted
🤔Curious about how empathic extended reality is evolving in the era of generative AI?
👉Discover the latest research and view&download this article for free: sciexplor.com/articles/ec.20…
#ExtendedReality #Empathy #LLM #GenerativeAI #EmpathicComputing #HumanCenteredXR
Are you interested in working on a 3 - 6 month intern project on some cutting edge XR/interface topics?
Come and join our virtual intern program. Collaborate with our staff and students without even leaving home..
See the project list here:
lnkd.in/gYfyDveY
Try this link if the above one doesn't work: unisa.edu.au/research/ive/en…

















