MakeGame retweeted
Come to the event tomorrow and grab one of these new @makegameorg pride stickers! 🏳️🌈 You can also fetch a regular one, or Kenney stickers and buttons - all free.
kommunity.com/makegame/event…
MakeGame retweeted
Incredibly happy how my custom arcade cabinet for @makegameorg turned out! It comes with 4 exclusive games and runs on a tiny Android TV device ✨
#gamedev
MakeGame retweeted
Coming up on February 2nd you can come over to @makegameorg and chat with peers, or work on your own projects and collect feedback or have people play your game!
kommunity.com/makegame/event…
#gamedev #event
MakeGame retweeted
A small update for Explore MakeGame was released which improves accuracy when shooting bottles and adds the option to view the controls in the menu. Enjoy!
kenney.itch.io/explore-makeg…
#gamedev #makegame
MakeGame retweeted
Meeting and working with fellow #gamedevs at @makegameorg in Holland. Definitively recommend getting there if you have the opportunity !
MakeGame retweeted
Excited to share the (new) name of the indie gamedev makerspace I'm building with @KayLousberg;
MakeGame will be a place in 🇳🇱 where you can learn about #gamedev, meet peers and perhaps even launch your own studio. Opening in August!
makegame.org/ • @makegameorg
MakeGame retweeted
Explore Pixeland has been updated, in this (free) game for Windows/Linux you can walk around a digital recreation of the maker space I'm building. It's kept up-to-date with progress in real life. kenney.itch.io/explore-pixel…
MakeGame retweeted
Published a guide on how to create an Atari 2600 game using Batari BASIC. I'm well aware written tutorials are for 'boomers' but Atari is as well so it fits. Hope it's useful, show me your creations! pixeland.io/library/creating… #gamedev #atari
MakeGame retweeted
Explore Pixeland is now available for Windows and Linux, free of charge. You can roam around a scale model of the Pixeland indie game development center currently under construction plus collect stuff! Available on @itchio: kenney.itch.io/explore-pixel… | #gamedev
MakeGame retweeted
Exciting news as 'Explore Pixeland' will launch December 23, for free! Explore a scale model of the Pixeland building currently under construction, all proceeds go towards the construction of the indie game dev space 💜 kenney.itch.io/explore-pixel… • #indiedev #gamedev
MakeGame retweeted
Joined the #dailydev with the
@Pixelandio community. Decided that I needed a treat with it being Saturday and all, so I worked on my little #ldjam game Circle Golf instead of #TotalArcadeRacing. Added support for gamepads and #NintendoSwitch 🙌 #gamedev #indiegamedev
MakeGame retweeted
I've just released the Dungeon Pack #gameassets over on my Patreon (patreon.com/kaylousberg). It will be available for free on my itch page sometime next week as well 😁👍
MakeGame retweeted
Starting up #dailydev with the @Pixelandio community as of today.
For today I got my stat saving working on mobile and PC, not much to show off since it's just saving so have this Debug.Log instead
#gamedev #indiegamedev
MakeGame retweeted
Our diorama game prototype in action! The players move a character around in a diorama setting while solving various puzzles. One of the mechanics we tried allows the player to reveal hidden objects.
#indiedevhour #gamedev #prototype #madewithunity
MakeGame retweeted
Frick, Inc. is now available for Windows and Linux! Purchase the game exclusively at @itchio (no DRM or launcher required): kenney.itch.io/frick-inc
#linux | #indiegames | #gamedev
MakeGame retweeted
Releasing for free Oct. 1st on @itchio, the 'KayKit Spooktober Seasonal Kit.'
Check out some samples below 🎃🕯️
CC0 licensed, same deal as the Mini-Game Variety Pack
(kaylousberg.itch.io/kay-kit-…)
#gamedev #IndieGameDev #gameassets
MakeGame retweeted
The Mini-Game Variety Pack is now available for free over at @itchio !🥳
link: kaylousberg.itch.io/kay-kit-…
It includes over 50 different stylised 3D #gameassets designed for a variety of different game types, perfect for mini-games, prototypes or gamejams. #gamedev #indiedev #3D
MakeGame retweeted
Update on the community space for gamedev I'm building; With the help of @KayLousberg we've built metal frames for the new walls. The majority of walls will be printed to give the whole area a sci-fi theme. Awaiting the first panels now. This sounds ridiculous... @Pixelandio
MakeGame retweeted
I quickly made a page to further detail my idea for the Game Jam Starter Kit (thanks @itchio!), feel free to join in or share any additional ideas you might have. kenney.itch.io/game-jam-star… #gamedev #gamejam
MakeGame retweeted
Progress on the @Pixelandio center for indie gamedev; placed some new wall structures with @KayLousberg. We'll be placing various sci-fi themed panels against the structure to hide the yuckie old walls. I've never done a renovation on this scale - exciting! #gamedev



























