I have been a "learner" of C# and programming for 11+ years at this point,
In the last few months, I have been heavily using AI to do some incredible things
But as of this week, I have gone away from AI completely
I think the above is basically the cycle all developers will go through for most of their careers, where delayed gratification leads to a skill set that outranks their vibe-coding counterparts.
dooly retweeted
1000人同時接続を達成したVRフレームワーク『Basis』
今日「1500人達成」を目指して同接イベント開催中🤩
現在200人弱が集まっている上、
自分のアバターを入れている人も増えているがまだまだ快適
どういう技術・・・???😱
Basis Labs is now officially public on Steam!
You no longer need a key to download Basis Labs or join any of our load tests!
Be sure to check out the Steam page and download Basis Labs before our 1500 User Load Test coming on September 18th!
More info via the links below!
dooly retweeted
We just open sourced the Unity-side of our current renderer for @ResoniteApp!
Because we want to:
- Help the custom renderer efforts
- Allow community patches
- Provide reference for community help with new official renderer
github.com/Yellow-Dog-Man/Re…
#Resonite #gamedev #socialVR
You read that right! Our next load test is coming up, and we are aiming to have 1000 users in one instance. Check out our Discord for more information! discord.gg/6m76H33XWJ see you all 8 AM Apr 20th AEST
This week, we tested out vehicles!
We held a team scavenger hunt, which was a lot of fun.
thankyou ->
@aaronfranke7, for the vehicle's logic
@cnlohr for cilbox
@maebbie for putting together the video below
Basis is a framework that is MIT-licensed and built on top of Unity
dooly retweeted
New: Have you heard of @BasisVR? It's a virtual world framework for VR/PC that just hit 679 local concurrent users in a stress test. (VRChat/SL can only do 250 max.)
I talk w/lead dev @lukedooly on what's next. Now free for all members of my Patreon: 👇
patreon.com/posts/146015528
dooly retweeted
Well, we did it again - we broke our previous record and achieved 679. Still, there's lots more to do. I have not been this nervous during an event since asking my fiancé to marry me. Appreciate you all. We will try to break 800 in a few months.
dooly retweeted
We have our next load test in 2 weeks from now!
Feel free to join us to break our previous record and test our latest stable release!
Basis is an open source framework for social VR and games!
discord.gg/v6ve6WT562
dooly retweeted
Quest 3 is a standalone headset that supports PCVR Streaming capabilities.
Steam Frame is a PCVR streaming headset that supports standalone capabilities.
Subtle, but clear on priorities.
dooly retweeted
We have our first stable version of our new multithreaded version of Jiggle Physics for Unity!
I am excited to be able to offer this free and open source under the MIT license. If you use it to make something cool I'd love to see!
#Unity3d #indiedev #OpenSource
dooly retweeted
545, that's how many we had at our load test today; there's still lots more to do. Basis is a VR game and social framework. Everything is open source; check it out at basisvr.org/
dooly retweeted
#STPodcast EP62 feat.@lukedooly is OUT! He's a Senior Unity dev and Nework Engineer currently known for being the creator & team visionary of BASIS. We had a thoughtful conversation about VR's potential, #VRChat's recent developments, @BasisVR's mission & much more!
YT Video ⬇
youtu.be/M1_3zZe844c was recently on the Sweet Talking Podcast! Hope everyone enjoys it! @BasisVR
dooly retweeted
🧐Post-therapy session💭
@lukedooly & I had a nerdy, thoughtful conversation about VR's potential, his technical programming skills, #VRChat's developments, & of course @BasisVR's purpose & mission in accelerating VR's growth. Do follow @SweetTalkingPod for updates & releases💚

























