Mapping Worlds for VR. My Tools & Guides: https://xitter.cf/t.co/QTNu1RJAUp I also make VR180 videos: https://xitter.cf/t.co/VbWCrXvhDh See more below.

Joined February 2011
AI is pretty useful for some parts in #vrchat . This is a Local Model, running on my air cooled gpu.
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1000+ People in a single VR instance is possible without issues and the @BasisVR Framework has done it. Watch as the map filled up.
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Pondering what freedom means in this vast and inspiring world~ World: FLYING AVATAR FOR FISHǃ Author: KrisTheDog vrchat.com/home/launch?world… #VRChatphotography #VRChat_world紹介 #VRChat
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A public scheduling website for "dead" multiplayer games. Might be good to revive some forgotten VR games.
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Maebbie retweeted
This week, we tested out vehicles! We held a team scavenger hunt, which was a lot of fun. thankyou -> @aaronfranke7, for the vehicle's logic @cnlohr for cilbox @maebbie for putting together the video below Basis is a framework that is MIT-licensed and built on top of Unity
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Underrated, only today, I am turning into a VR Photographer for this. A gem of a world that is somehow still at only 3000 visits after 2 years. Check it out, abundant exploration and deep lore awaits! #VRChat_world紹介 #VRChatPhotography
come join me for the 2026 annyverssary update instance! Linkus are bellowus
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The all-star VR cast has come together for load test no. 3 of the @BasisVR Framework. Creators from all sorts of places have shown again, that they are rooting for this critical piece of VR Development.
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Comparing Glare on the Beyond 2 vs Pico 4. This is an accurate reproduction to find out what makes the glare on the Bigscreen Beyond 2 so bad. I have done a few more of these, please see below.
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The above can be reproduced in this spot in the World Eventide. Here is a comparison that is easy to reproduce no matter where you are. A full breakdown on the glare and what may cause it on the beyond 2 can be found here: youtube.com/watch?v=haHpDNjH…
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Can you play Pool with 500+ VR Clients connected to a server? During the second Load Test on the @BasisVR test server we found out...
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Udon Graph Triggers has expanded to over 100 dependency-free Udon Behavior scripts for #VRChat . Synced Triggers are also available now. Similar nodes retain the same position across all scripts, but you wont have to open them in Graph to simply use them. github.com/Maebbie/Udon-Grap…
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Here we met world builder of such worlds like home box, eventide and vrcon. He makes 180-degree videos as well as well as member of basis! @Maebbie
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In light of Cyantrigger not being compatible anymore, I would like to re-highlight an udon script pack I made. It has similar functionality, with no dependencies needed. You simply slot the desired interaction into the udon-behaviour field. #VRChat
Here are 50+ dependency-free VRChat Udon Behaviours to cover all basics needed in Worlds. I believe that simple triggers should only need simple requirements. Therefore these do not require UdonSharp, only the vanilla VRChat SDK. github.com/Maebbie/Udon-Grap…
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Another successful Load Test with the @BasisVR Framework. Basis is a set of Tools, that can be put into Unity projects to make them VR-Ready. The Server peaked at 294 clients.
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just wanted to post this, we had a chat with @lukedooly about basis here. he is talking about why making vr games is hard. this short was created by @Maebbie #vrgames #gavedev #vrgaming #gamedevelopment
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Checkmate Avatar """Artists"""
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Infinity Nikki is a really fun game. Simply ignore the 2 or so dresses that require luck, and you can get everything else for free with ease. Maybe I am lucky, I am not the target audience for such exuberant dresses. #InfinityNikki Here are some of my favourite pics taken.
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DAILY VIBE ALERT! Ever wondered what Venice feels like from the canals? Hop on the Vaporetto! Experience the city like a local. Captured on a Canon R5 with dual fisheye by SpaceViber Maebbie. Download SpaceVibes → apps.apple.com/app/id6480352… @Apple #AppleVisionPro #SpaceVibes
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