Software engineer and entrepreneur with a British accent based in the San Francisco Bay Area. Hardware/software/reverse engineering. Former co-founder @ Bugsnag

Bay Area
Joined May 2007
James Smith retweeted
I've attempted to map everything in oncology in a public website and open source repo for all. The site is trying to get all cancers, products, technologies, bottlenecks, people, startup opportunities with 1000+ ideas for upgrading the field. If you have a loved one with cancer and you are technical or can engineer, go take a look, file improvement requests or bugs or help with the open repo and make this the best open and free info resource for individuals, researchers and educational use. This should save people time, aid AI oncology projects and generate positive action. If you are not technical just complain in this thread about broken or annoying or things you want and I'll fix them live. Some of the interesting pages: Treatments: onco.cc/drugs A gallery of the molecules being used onco.cc/molecules/ And targets: onco.cc/targets/ The technologies in oncology: onco.cc/technologies/ 1100 ideas for helping oncology: onco.cc/ideas/ Bottlenecks on oncology: onco.cc/bottlenecks/ Open questions (LETS GO RESEARCH PEOPLE) onco.cc/open-questions/ Startup requests (LETS GO STARTUP PEOPLE) onco.cc/startup-requests/ Mechanics of cancer: onco.cc/mechanics Battlefronts: onco.cc/fronts/ Isotope supply: onco.cc/isotopes Key papers: onco.cc/key-papers Pipeline funnels: onco.cc/pipeline Cancer by type: onco.cc/cancers/ Institutional rankings: onco.cc/institutions/ The startups: onco.cc/startups/ Heros and heroines : onco.cc/heroes/ Key medical people: onco.cc/people/ Here is the project roadmap: onco.cc/roadmap/ Models and data sets: onco.cc/models/ There are other views as well, take a browse. Try making a PR if you have an upgrade to this on the repo here: github.com/judegomila/OnCo If you are biologically/medically minded and something is wrong, file a bug as well or say on the thread and we will get it fixed live. If this is a useful project star the repo and help get it calibrated. I've tried to add some other languages but I cannot speak them so tell me if that doesnt work well. I believe we will crack oncology and having total information dominance is key to the problem. Let the feedback flow!
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James Smith retweeted
I wanted to share some pictures of something I've been working on for fun: A Nintendo Switch Lite SP! This mod will give the Switch Lite a folding form factor to make it closer to a 3DS!
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James Smith retweeted
You wouldn't reverse engineer a DS Lite 🚨🚔
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James Smith retweeted
Made a custom fully open-source based KiCAD+OpenEMS physical simulation harness so that I can check the signal integrity of my PCB design before shipping it off to the fabs. It's already working coz it flagged my board for signal integrity issues 😂
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James Smith retweeted
I am working on a new Wii portable, and wanted to experiment with case materials. I was going to order what I wanted from @PCBWayOfficial, but they offered store credit to cover the cost if I make 2 posts tagging them. Here's a thread review of my experience ordering resin prints
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James Smith retweeted
My pre launch page for the Build A Boy is live on @crowdsupply! crowdsupply.com/natalie-the-… The only kit that will turn your Lego kit into a real working Game Boy - no emulation
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James Smith retweeted
📢 I can finally show what's coming next - USB Dolphin - a USB 2.0 port for SP1 or Slot A/B. Supports all kinds of USB storage devices, the SP1 variant even allows network game streaming (Swiss + RetroNAS/FSP) and more! See all its features here: store.makstech.io/usb-dolphi…
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James Smith retweeted
📢 The design and production files for the solderless PicoLoader modules I'm selling are now open source: github.com/makeo/PicoLoader/… Shout-out to Silversteel for the design and a thank you to all of you who already supported me by ordering through my shop!
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James Smith retweeted
I've finalised and released my Asrock BC-250 case, with multiple designs to hopefully tickle your fancy. Files can be found here: printables.com/model/1570248…
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James Smith retweeted
Putting final touches on the BC-250 case while waiting for final fitment and decided to get a bit of Half-Life theming going as an alternate design.
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James Smith retweeted
New Toys coming~ #SLogic32U3 10Gbps USB3.2 gen2, 32CH, optional 4x200M ADC~
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Here's a quick hands-on overview of the Raspberry Pi CM0, a 39x33mm RP3A0 castellated compute module @Raspberry_Pi and @EDATEC_Offical have released exclusively for the Chinese market!
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James Smith retweeted
I am a woman of my word. The Lego Game Boy - with a working Game Boy inside (not an emulator)
i will make a pcb for this lol
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James Smith retweeted
Announcing PicoLoader, an ODE-based modchip for the GameCube! Similar to PicoBoot but easier to install, no soldering directly to the GC and other improvements. Only requires a Raspberry Pi Pico, a flex PCB and a Diode. And it's open-source: github.com/makeo/PicoLoader
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αSNES mainboard prototype— a complete 1Chip Super Nintendo, Super Everdrive, Shinobi Scaler (GBS Control), LCD driver, and more combined onto a single 125x96mm 6-layer PCB. Real cartridges connect via the large FFC connector on the back.
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James Smith retweeted
Hey @Shining3D , I've been using your awesome Einscan SP scanner for years to build a public 3D scan repository of game devices. bitbuilt.net/forums/index.ph… The SP limits the size of objects I can scan, any chance you'll sponsor me one of your handheld scanners for larger objects?
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I'm stoked to have finally finished the Kawaii, a fully functional metal Wii keychain. It's way smaller than it looks— only as big as a Game Boy cartridge! ✨🟦✨ Huge thanks to @WeskMods and @haoxuanding2 for being awesome project partners!
The Nintendo Kawaii, a collaboration project with myself, @YveltalGriffin and @haoxuanding2 has finally been released fully open source! If you're brave enough to build one you'll have one of the most unique pieces of gaming jewellery ever. Info here: bitbuilt.net/forums/index.ph…
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James Smith retweeted
Mario Kart 64 - Recompiled is a project I started back in january of this year, it's still a work in progress but I already made it public for anyone to try it out. The game is fully playable and stable. github.com/sonicdcer/MarioKa… Using the MK64-HD tex pack: github.com/GhostlyDark/MK64-…
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