LeBeanst retweeted
> H1B Program is being dismantled
> They’re publicly executing traitors
> The NFA is dead.
> It’s Friday
i hate sbmm @tydebo24 @Epow__ all comp please block me im not a pro i dont want to play pros leave me put of sbmm @NBA2KMyTEAM @beluba @Ronnie2K
LeBeanst retweeted
How much of NBA 2K27 is older 2K?
From our research, here's what we found, starting with 2K11:
2K11: 2,284 animation clips, plus intro animations like the anthem, the hallway walk and the garage bus
2K12: 1,272 animation clips, an intro animation with star players, and a 2K12 developer tools
2K13: 1,060 animation clips, pregame crowd hype and tip-off intros, and the text "Welcome to NBA 2K13!", which nothing in the game uses
2K14: 4,368 animation clips, 22 facial expressions and a menu background named after 2K14
2K15: 4,682 animation clips, 14 facial expressions and the "2K15 Scoring Rules" throwback rule set
2K16: 6,746 animation clips, 39 facial expressions and an arena background named after 2K16
2K17: 8,852 animation clips, the Old Town, Sunset and Rivet parks set up as 2K27 Park locations, and game faces for Draymond and Dame
2K18: 6,780 animation clips, game faces for Curry, Harden, Giannis and Kyrie, and a head-scan message telling you to use the MyNBA2K18 app
2K19: 8,342 animation clips, 53 facial expressions, an All-Star draft story chapter and a chasedown block social feed event
2K20: 8,018 animation clips, 20 story scenes including pregame jump balls, and a fake social post: "MyLEAGUE and MyGM are my favorite modes in 2K20"
2K21: 8,916 animation clips, 222 facial expressions, WNBA front office story chapters and Park landing sounds
2K22: 10,286 animation clips, 47 facial expressions, 22 ring ceremony scenes and zipline sounds
2K23: 10,796 animation clips, 466 AI play calls, Park yoga and bootcamp instructor sounds, and a "2K23 Preorder Backpack"
2K24: 17,110 animation clips, championship and Finals MVP celebrations, Hall of Fame stage sounds, 53 AI play calls, and texts like "Stream NBA 2K24"
2K25: 21,404 animation clips, the most of any game, even more than 2K27's own 17,412. Plus 11 AI play calls, City sounds for the Elite and Rise doors, and a placeholder menu background
2K26: 16,498 animation clips, three joke free throws ("Grampa Style", "Who Needs Two Hands?", "Drop It Low"), arena sounds, and the fake social post "yo 2K26 is crazy son. So much better than last year."
and many more.
About 88%, are named after an older 2K.
Only 11% - 2K27.
A year in a name tells you what game something was first made for, not that it was never updated. A lot of it is still used in 2K27, and some of it is just leftover. Every yearly series reuses work.
Locking animations up is a choice. 2K takes animations we already had, spreads them across seasons, hides them behind REP, puts a VC price on the rest, and sells it back to us as new content. That's not progression. That's charging us again for stuff we already paid for in past 2Ks. And even after all the grinding, you still don't get close to the full library older games gave us. It's not a technical limit. It's a business model built on making us grind and pay for the same animations every single year.
LeBeanst retweeted
As we progress and look forward to @NBA2K addressing the community’s #SaveTheGame movement. There’s something special about our community and certain developers picking up these older 2K games we love and giving them the care and support they deserve.
On this topic, we’ve spoken long ago on the design of older 2K’s being built on Realistic aspects of basketball to guarantee the player’s gameplay isn’t completely unrealistic but with an arcade-esque, non-archetype-specific gameplay experience that we’ve all unknowingly loved and was slowly watered down as we progressed from 2K15 -> 2K27. We’d love for this to be a 2K standard again. It’s near impossible to enforce uber realism & RNG whilst feeling rewarding in gameplay with a controller in a player’s hand. As players, we can mesh together different ideas of gameplay variations with different animations and mechanics in the game.
For some, they couldn’t put this idea of 2K they wanted into words and resulted to plainly saying they preferred an older 2K. We want you guys to comment your favorite 2K and let us know why you think it was so fun to play and your favorite aspect about it. We’ll be giving away $1,000 to commenters to endorse the fact that your feedback means everything. Leave your Cashapp Tag alongside your comment, speak your mind, and add #SaveTheGame.
Welcome to PlayMP — a project built to help revive the games and multiplayer experiences we fell in love with.
Official Discord:
discord.gg/playmp
Please take a moment to read the welcome and rules. We’re still getting everything set up.
#NBA2K #SaveTheGame
LeBeanst retweeted
september 30th is a national holiday,
we’ve made mike wang delete twitter!
be proud 2k community, hopefully he retires
shameful product after shameful product and its $100 a build
LeBeanst retweeted
Here’s a high-engagement version that keeps it simple and makes the no Gamdom requirement obvious:
$2,500 GIVEAWAY 💰
When I get back on Twitter later today, I’m personally sending ONE person $2,500 — ANY form of payment you want.
No Gamdom.
No code.
No deposit.
Nothing.
Just LIKE + RT this tweet.
That’s it! And if u can watch my YT video:)
I’ll pick someone later today. GOOD LUCK ❤️
LeBeanst retweeted
People content creators will say with a straight face that premier / non premier cards ruined packs. When you cab get pippen for 350-400K compare 2.5-3m million mt lock in. Jokic was 3.6 million. Like al horford sucks it not the end of the world























