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Writing, designing, drawing, coding, and again and again. Testing it with PS controllers is so fun
Great presentation #appleevent. I’ve been with Apple since my first iPod Shuffle 2006, and after all these years, Apple still manages to amaze me.
Love the attention to every detail even the color of @johnternus sweater 😊
One of the best product experiences I’ve had is with @ElevenLabs - I’ve been using ElevenLabs for the past two years for SFX, and it’s amazing to see how it has grown from a simple tool for enthusiasts into one of the most impressive AI companies out there
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Live now!
Talking AI game development with @kryptonlove
Developing Video Games With AI | Gaming Daily Live Ft. @kryptonlove xitter.cf/i/broadcasts/1vKpProQY…
andrey kr. 黑雾 retweeted
Developing Video Games With AI | Gaming Daily Live Ft. @kryptonlove xitter.cf/i/broadcasts/1vKpProQY…
Join the vibe 5 pm EST
TODAY ON GAMING DAILY LIVE⚡
Games Before Tokens Actually Works
@kryptonlove is joining Gaming Daily Live to talk about Diggle Games, a web3 game universe with five arcade games live, monthly drops, and real prize tournaments, no token required.
Watch live today at 5 PM EST!
Today talking with @iceyyy_gaming on crypto and gaming, join the vibe
Review #vibejam games
Hey #vibejam community
Let’s support the jam by voting and leaving honest reviews for all the games. Every review helps devs improve, learn, and feel the love from the community.
Review the games here: vibereview-one.vercel.app
Shoutout to @levelsio and the judges @s13k_ @timsoret @NicolaManzini @edwinarbus for making this happen.
Also to some of the devs creating awesome games for the jam: @itscoleblake @draftsyntax @Switch_900 @0xFerb @GuyGir1 @paledustgames @SoloDevelling @amaanth3one @bobmute2 @xirosstudio @VibeCreAI @swhan0329 @joshua_lyon @AnaRozeno @MarcosBren31124 @MrCollison @simerdinger_sol @VynseDev @andreeliasde
Monday. May 4th be with you! Vibejam is over, I played around with 3D and AI workflows a lot, and now it’s time to get back to work and push ideas to release.
Last-minute edits with procedural level generation before #vibejam ends.
It’s been an intense 3 weeks! Thanks @levelsio and @cursor_ai for the jam. I’ve always believed hackathons and game jams are a great kickstart for exploring new tech, new tools, and bringing a vision to life.
Play Hip To Be Square: hiptobesquare.diggle.fun
Shoot round objects in the name of squareness across Minecraft-inspired dungeon levels with dynamic synthwave vibes.
Instant play from a desktop browser.
Engine: @threejs
SFX: @ElevenLabs
Submitted my game Hip To Be Square for #vibejam yesterday, but I’m still adding more levels and polishing the gameplay before the deadline. You can play it instantly here: hiptobesquare.diggle.fun/
My first ever experience building a 3D game
















