我们的征途是星辰大海 TODAY THE EARTH, TOMORROW THE UNIVERSE!

Joined July 2007
kingnare retweeted
We'll stop updating & distributing Flash Player by the end of 2020. More about our plans & a look at what’s next: adobe.ly/2vGjSxe
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You got #AnimateCC questions? @mchaize + @paultrani have answers. Join them on @Twitch: bit.ly/1XmDNZl
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New ANE updates out now! Follow our new account @MilkmanPlugins for all future updates & news from Milkman on @Adobe @AIR Native Extensions.
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Still awesome numbers. Don't you think? #flash #adobeAIR #AIR
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Free, unlimited, honest reviews for your apps. Give a review, get a review. SmoothReviews.com/
Learn how to use advanced texture features in Stage3D: adobe.ly/1Ua9wM8
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kingnare retweeted
Replying to @TheYellowThorn
@TheYellowThorn @FlashDailyNet created a list of steam games that use flash/air docs.google.com/spreadsheets…
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TypeScript 1.5 released. Lots of new ES6 features. blogs.msdn.com/b/typescript/… #typescript
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"@deepfresh: The New Age of Cross-Platform Mobile App Development flip.it/iXUWR" Nice, #AdobeAir should get a big mention here too!
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kingnare retweeted
Congrats to @MediaMonks for winning their 99th FWA today!
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#AdobeAIR iOS Workers - planned this month to be released in the Beta.
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New game "NUO". #AdobeAIR #Genome2D GPU Framework + #Nape Physics Engine @sHTiF youtu.be/noukWUeJUmQ
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New game is coming.
#Genome2D demonstrates awesome new features on Flash Online Conference #11
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kingnare retweeted
Don't just make resolutions. Make them happen. What goals do you have on your list for 2015?
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