kingnare retweeted
We'll stop updating & distributing Flash Player by the end of 2020. More about our plans & a look at what’s next: adobe.ly/2vGjSxe
kingnare retweeted
You got #AnimateCC questions? @mchaize + @paultrani have answers. Join them on @Twitch: bit.ly/1XmDNZl
kingnare retweeted
New ANE updates out now! Follow our new account @MilkmanPlugins for all future updates & news from Milkman on @Adobe @AIR Native Extensions.
Free, unlimited, honest reviews for your apps. Give a review, get a review. SmoothReviews.com/
kingnare retweeted
Learn how to use advanced texture features in Stage3D: adobe.ly/1Ua9wM8
kingnare retweeted
Replying to @TheYellowThorn
@TheYellowThorn @FlashDailyNet
created a list of steam games that use flash/air
docs.google.com/spreadsheets…
kingnare retweeted
TypeScript 1.5 released. Lots of new ES6 features. blogs.msdn.com/b/typescript/… #typescript
kingnare retweeted
"@deepfresh: The New Age of Cross-Platform Mobile App Development flip.it/iXUWR" Nice, #AdobeAir should get a big mention here too!
kingnare retweeted
Finally had time to look at Duell tool github.com/gameduell/duell @GameDuell kind of liking the concept probably giving it a try for #genome2d.
kingnare retweeted
Congrats to @MediaMonks for winning their 99th FWA today!
kingnare retweeted
#AdobeAIR iOS Workers - planned this month to be released in the Beta.
New game "NUO". #AdobeAIR #Genome2D GPU Framework + #Nape Physics Engine @sHTiF youtu.be/noukWUeJUmQ
kingnare retweeted
#Genome2D demonstrates awesome new features on Flash Online Conference #11





























