Jeff Rous retweeted
🚀 New ISPC v1.26.0 Release! 🚀
🔹 Improved ARM support & performance
🔹 New "generic" targets simplify ISPC design & ease new targets support
🔹 Better code generation for x86 & ARM
🔹 Lots of stability fixes
github.com/ispc/ispc/release…
Jeff Rous retweeted
Intel Open Image Denoise 2.1 is out! It adds support for denoising 1- and 2-channel images, enables mixing data types for input features, improves performance on most discrete GPUs, and fixes several issues: github.com/OpenImageDenoise/… #IamIntel
Jeff Rous retweeted
The Intel Software Developer Manual needs to be better organized, more consistent, and have erroneous descriptions fixed. Here is an attempt at revising the instruction listing with refined descriptions logically grouped instead of in alphabetical order.
gist.github.com/michaeljclar…
Jeff Rous retweeted
Just released ISPC v1.21.0! Now with template function specialization support, optimized signed integer overflow rules aligned with C/C++, an enhanced ISPC Runtime, plus numerous stability and performance improvements. github.com/ispc/ispc/release…
Jeff Rous retweeted
Introducing ISPC v1.19.0! 🎉
* Function Templates! (technical preview)
* Support for Sapphire Rapids CPU targets
* Support for Intel Data Center GPU Max (Ponte Vecchio)
* Improved Arc GPU support.
Full Release Notes:
github.com/ispc/ispc/release…
🧵1/6
Jeff Rous retweeted
Intel's new Raptor Lake architecture (powering the 6GHz Core i9-13900KS and others) is insanely fast. Not just a record clock rate, but I'm also seeing an IPC improvement around 15% over Intel's previous generation in the code I'm running. Wow.
Jeff Rous retweeted
Intel is incredibly excited and honored to partner with Epic Games as a sponsor of MegaGrants. We can’t wait to see what developers create with the power of Lumen, Nanite, and #RayTracing on #IntelArc Graphics!
Four years in and the Epic MegaGrants program is still going strong!
See some of the most impressive 2022 MegaGrants projects and hear about the new Epic MegaGrants Perks Program inside.
unrealengine.com/en-US/blog/…
#UnrealEngine #EpicMegaGrants
Jeff Rous retweeted
Benchmarking tips: make yourself a power plan that clamps CPU freq to min/max 99%; this disables turbo boost and generally speaking locks the frequency at base-ish, which helps get more stable measurements (works on desktops!).
I've only learned this this year from @rygorous 🤯
So glad you find it useful! It started with Chaos physics and expanded from there (animation, audio, Niagara, rendering). Every release we add a bit more. Seeing those 4x gains never gets old!
Jeff Rous retweeted
Hey ISPC Twitter! We could use your help! 🙏
We would like to get a better understanding of who is using ISPC and where.
Are you using it at your company/uni or on personal projects?
Do you have feedback (pro and con) about the compiler?
Reply here, or DM us privately! 1/2
Jeff Rous retweeted
Announcing ISPC v1.18.0!
This update adds a bunch of stability fixes along with:
* Full support for float16 (HW support req)
* Performance of ISPCRT & Xe targets significantly improved w/ ISPC & Vec backend optimizations.
* LLVM 13.0.1
Full Notes: github.com/ispc/ispc/blob/ma…
1/3
Jeff Rous retweeted
We're looking for a compiler engineer to work on ISPC. Join our small and passionate team! jobs.intel.com/ShowJob/Id/33…
Jeff Rous retweeted
If you're interested in spending this summer having fun with ISPC, apply to this internship position:
jobs.intel.com/ShowJob/Id/32…
Jeff Rous retweeted
Latency, throughput, and port usage data for Alder Lake is now available at uops.info/table.html.
#Intel #AlderLake (1/4)
Jeff Rous retweeted
I open-sourced my book about SW performance. All the source Markdown, images, and Latex files are now open. Anyone can easily build a PDF version.
This book now belongs to the whole community. I invite everyone to contribute to it.
github.com/dendibakh/perf-bo…
1/3
Positions are open on our game engines team! Want to help shape the future of gaming working with our partners on CPU and GPU features? Apply today! Remote friendly! jobs.intel.com/ShowJob/Id/31…
Jeff Rous retweeted
We're still growing and looking for engineers to help prepare the world for Alchemist. If you have experience working in games and are interested in discussing opportunities, feel free to reach out to me directly.
jobs.intel.com/ShowJob/Id/30…
A great team building a great tool. We use it heavily on the game dev side of things. Apply!
I'm hiring to work with me on ISPC: jobs.intel.com/ShowJob/Id/30…
All kind of SIMD optimization fun is guaranteed!
Apply now or DM me. If you are not in the US / Canada - DM me.
Jeff Rous retweeted
Introducing XeSS. #IntelArc GPUs will use AI accelerated super sampling producing high-quality renders. intel.ly/3z5AleD #XeHPG














