Storyteller. Helper. Friend. Principal Designer, World of Warcraft | Views expressed here are my own and do not reflect my employer.

San Diego, California
Joined February 2008
Josh Augustine retweeted
Please consider supporting folks in tough situations who lost things like life insurance completely unexpectedly. If you're unable, please signal boost. Or if you're in the industry, leverage your network to help connect people to potential opportunities. Focus on the humans
I'm going to keep sharing this, and hopefully more creators will in too. Tonight we made $815 for those impacted from the Epic Games layoffs. So many people need help, and some people want it directed specifically, if so please note it when donating. ko-fi.com/alexmuirgamedev
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Josh Augustine retweeted
So it’s been a couple weeks, how’s the new Fortnite Chapter Seven settling in? I saw a lot of responses asking if people can also share what they LOVE about it - so let’s open this up a bit! Same rules apply (see below!) but please share how the vibes are, what you’re loving, what you want to see improved, and any thoughts on the updates so far (and to come 🤭). Bonus points if you share a favourite clip or a new player story! Housekeeping rules as before 🗒️: * Respect others' opinions - we are one community!💝 * Keep it courteous - mute and block buttons exist!🚫 * Share any media - seeing the feedback, helps!📸 * Stay focused - keep it Battle Royale!🧠 * We will prioritise - this is still game dev, some may take time⏰ And - thank you! 🎁
Hey folks, while we're off to a good start with Chapter Seven - we want to do even better💪Hit me with any Battle Royale bugs and issues as a threaded reply🧵I'll be forwarding the responses to the team!🍿 Some housekeeping rules🗒️: * Respect others' opinions - we are one community!💝 * Keep it courteous - mute and block buttons exist!🚫 * Share any media - seeing the problem, helps!📸 * Stay focused - keep it Battle Royale!🧠 * We will prioritise - this is still game dev, some may take time⏰ And - thank you!
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This is a rare peek behind the curtain of matchmaking and ranking systems for a big live game. Recommend for devs and players interested in learning!
We’ve heard your feedback on matchmaking and ranking in Marvel Rivals, and your voices matter! Check out our Lead Combat Designer, Zhiyong, as he shares our developer insights on the matchmaking and ranking system. Watch the full video to see the systems behind the game!
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Josh Augustine retweeted
Hey #PortfolioDay ! I'm Alex, a 3D stylized/hand-painted environment artist. :) Former artist on World of Warcraft at Blizzard Ent Currently looking for new opportunities! I love making plants and props 🤓 Artstation 🖌️ alexrcreamer.artstation.com/ [email protected]
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“When we treat children's play as seriously as it deserves, we are helping them feel the joy that's to be found in the creative spirit. It's the things we play with and the people who help us play that make a great difference in our lives.”
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A quiet ship is a safe ship. Go wishlist The Oily Depths! Ryan is an incredible designer, and I look forward to his game scaring the crap out me.
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Josh Augustine retweeted
Forget good and evil. Just cause chaos! Altho watch out for Doom… he does seem pretty mean - ABSOLUTE DOOM IS LIVE NOW!
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These last 8 months at Epic have been life-changing for me and my family. I honestly can't believe it somedays. And now we get 2 whole weeks off for Summer Break?! Feels surreal after 16 years grinding it out in this industry. So grateful.
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I've been spending a lot of my spare time hiking the surrounding hills recently. We have so many great wildlife reserves around here! I just need it to stop being over 100°F...
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The hits just keep coming! Metallica concert and a new game mode this weekend!
Oh hiiiii, Tilted 👋
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My family had a blast with this update last night. New Hide and Seek mode is great. Continues to be our go-to for family game night! What a cool thread to meet the talented folks behind it.
A huge shout out to our wonderful collaborators who made the Just Desserts DLC happen! Here's a thread of some of the artists, designers and programmers who contributed to our new DLC. 🧵
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“It makes me feel good to see people who are doing something they love to do and enjoying the work of it. Isn’t it wonderful to think that each one of us has a different talent, something that we can use to help us and somebody else?”
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Get ready to build your first Rocket Racing track! Check out our demo on how to get started 👇 youtu.be/WQLG2z6Wgj8
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Happy #WorldDownSyndromeDay! Our little Iris is almost seven years old. She loves going to the beach and on walks, and has bottomless sass for anyone that dares try to tell her what to do haha :) She is wonderful.
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Persistence is going to be huge for UEFN. Can't wait to see what creators do with this.
Verse Persistence is here for UEFN! ✅ Save player progress so they can pick up where they left off ✅ Define custom data that can be saved and persisted across multiple play sessions ✅ Won’t count towards island memory limits ✅ A vast array of new gameplay experiences Read more: fn.gg/Verse-Persistence
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Have you heard of the critically acclaimed 10.2.6 movie Muppet Treasure Island? With legendary comedian Tim Curry, you can watch the award-winning Kermit the Frog do front flips while swordfighting, for free with no restrictions on watchtime. youtube.com/watch?v=d4ShIT0-…
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I spent the last two weeks out at Epic HQ in North Carolina, getting to know and learning from some of the best designers on the planet. It was an incredible experience and I can't wait to do it again. Thanks to everyone like Johnny who helped organize it!
I helped put on our first Epic Games Design Summit last week, and it was such a wonderful experience (and sooooo much work) to bring everyone together from around the world to talk design values and process and get to know each other along the way. The future is bright at Epic!
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