James, Game Developer (Screaming Savage Blood Death, Legend of Bum-bo), Pronoun: They, https://xitter.cf/t.co/EiEtnSPsZr

Philly, PA
Joined March 2008
Pictured: Me, trying to finish Screaming Savage Blood Death before I run out of money.
"What was your biggest impact on the internet?" In September of 2025 I fucked around with AudioStretch and the tiktok video has accumulated millions of views combined across all the platforms it was uploaded and shared on
151
Fun fact: I've had infinitely more fun with Castlevania 64 than with SNES's Dracula X.
NEW VIDEO! In 1999, my Dad and I went to Blockbuster to rent Castlevania 64... It was the worst night I ever had with Castlevania. 😫
1
3
171
James Interactive retweeted
When angels deserve to die..
150
8,758
167
44,254
725,720
I love that designers at Lucas Arts took a look at this thing while developing Super Return of the Jedi for SNES and were like "fullscreen boss."
What are some of your favorite random noises made by Glup Shittos in Star Wars. I'm quite partial to this one
1
25
1,053
James Interactive retweeted
You know what? My own game is a sunk cost project, that likely won't see a full return on it's investment. But I would rather develop a game at a loss, that has soul and passion behind it, created by actual individuals with artistic talent. Than some feed my ideas into some soulless slop factory that spits out a sub-par product.
The games we've long wanted, which didn't exist because they'd cost several times more to make than they'd earn back, will soon become possible. As will the games developers wanted to build, but couldn't with the resources available. It'll be a new golden age of gaming.
62
70
18
766
24,574
James Interactive retweeted
Don't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games. You've got my support 💖
203
1,093
72
14,197
822,509
Digger (2026)
1
1
106
Do you have a game in English and wish to add the option to play it in Brazilian Portuguese? Send me a DM and let's make a budget! 🖤🇧🇷 RT pleaseeee!!! ₊˚⊹ Some of the games I've translated (˶ᵔ ᵕ ᵔ˶) :
10
90
3
313
8,776
Kevin J. O’Connor is the bomb in Lord of Illusions.
With the news that Beni Gabor (Kevin J. O’Connor) is to return in the upcoming The Mummy: Book of the Dead, I went snuffling around online for fan theories that attempt to explain how Beni might have survived his apparent scaraby death at the end of The Mummy (1999). 1/7
5
209
Postal 2 is woefully inappropriate and politically not my bag, but I can't help be feel like it is magick.
Challenge: Name one piece of media that you like but has a political/social message that you disagree with. Then name a piece of media that you dislike but has a message you *do* agree with.
2
167
Say something interesting to me.
1
132
James Interactive retweeted
WAXWORK (Hickox, 1988)
1
20
231
25,270
John Carpenter sounds like what I would call Jesus if I couldn’t remember his name
44
4,382
34
59,261
430,423
James Interactive retweeted
New Jersey Magick Lantern Surgery
1
26
757
Playing TI99/4a's Tunnels of Doom in the early nineties is probably what made it click that normal human beings make these games, and TI99/4a BASIC sitting there looked like the rosetta stone.
Indie devs: What's the game that made you want to make games? One answer only. Hard mode.
100
Hey man, ice pop!
1
1
2
141
James Interactive retweeted
Friday the 13th - Commodore 64 Intro 1986 / Domark Games 🔪 sound on🔪
4
43
1
199
3,931