Building a cozy life sim where your words shape your story. Wishlist today at https://xitter.cf/t.co/rNi7Mgrzh9

Joined August 2023
I still believe this would have gone big. But it's time to close this door and start something new.
AuraVale Development Update
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Two years ago I cofounded Incite to tell the best stories in games through emergent narrative. Along the way we built a lot of cool tech and we're finally seeing it all come together in our new life-sim game, Auravale. Here's a live demo of our vertical slice.
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Can probably do some sick animation transitions with this too
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Who are the best publishers in the life sim genre? I have something cool to show them.
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Damn, the gaming awards are killing 8x views vs Academy Awards 9x views vs Grammys 10x views vs World Series Even as a gaming industry insider, the numbers shock me sometimes
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My Aura says the darndest things
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Only the coziest of vibes #lifesim #indiedev
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I cobbled-together and interactive UML visualization of a database schema. Step 1) Ask #GPT4O to convert your .sql into graphviz .dot file Step 2) Install/use graphviz interactive preview plugin with #vscode Step 3) Correct and add using #Copilot
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From a million miles away, NASA captures Moon crossing face of Earth. (Yes, this is real) Credit: NASA/NOAA
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How startup founders solve most problems
Overcoming an obstruction to reach a fire hydrant. xitter.cf/visualfeastwang/status…
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Working on booth sit mechanics. If this posts reaches 1k views, I'll make a "Restaurant Booth Simulator" mini-game about awkwardly asking for people to scoot over to you can go to the bathroom. #gamedev
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2D or 3D ? Ruffy can do both! To solve all the wall levels Ruffy has to change them from to 3D world! WISHLIST ON STEAM: store.steampowered.com/app/1… #games #indiegame #screenshotsaturday #ps5 #gamedev
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meeting room today
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A lot of great villains actually think they are the good guys
Replying to @Nicolascole77
1. Patterson researches his villains by talking to: • The FBI • The CIA • The Police But there’s always an extra ingredient he adds to make them more “satisfying”:
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I agree with @andrewchen that AI sims is kind of obvious, and yet I haven't seen anyone come to market with a playable game or demo. Who is doing this??? I'd love to see everyone's approach.
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the proportions of our characters dictates the proportions of our props, naturally You'd think it's as simple as just scaling, but really what ends up being the case is things are just a lot more "squatty" and top-heavy. Conceptually I think of this as lowering the center-line
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It's #FollowFriday, share your game with us! We will randomly repost one! ❤️ Like 🔁 Repost ✅ Follow 🎮 Littlelands store.steampowered.com/app/2… #indiedev #indiegame
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I needed to generate lots of item names and descriptions for a new scenario so I added a #genai function to our @incite_dev editor. You can do partial descriptions and it'll fill the other fields. Which tool do you use does this well?
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Are you a founder applying to @speedrun? I made a game where you pitch @andrewchen and he roasts you or writes a check For the next 48 hours, RT with a screenshot of your win and I'll personally give you advice as a Speedrun founder Play now 📷 inciteworlds.com/play/speedr…
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