High-performance sync for multiplayer apps. Learn more at https://xitter.cf/t.co/Q2DZ04Ouhk or https://xitter.cf/t.co/DFZlAJSKZY.

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Joined October 2023
Reflect retweeted
The exciting part is that we're seeing performance is better than Google Sheets in areas critical for advanced spreadsheet use cases. Still a lot more to do, but I'm excited to be at this point, and none of this would have been possible without the help of @aboodman and @hello_reflect
Multiplayer sync with spreadsheets is so unbelievable complicated, even after multiple years of working on it, it still makes my head spin.
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You can impress your PM with a collaborative text editor in like 2 hours with @hello_reflect. Pretty neat! I have no idea how any of this works 😆
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When processes evolve separately from each other, their state diverges. That's why we're kicking off a newsletter. Issue 001 of "The Sync" covers the last six months of changes to @replicache and @hello_reflect. Check it out at rocicorp.dev/blog/the-sync-0….
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Watch this @localfirstfm podcast with @aboodman ( @replicache ) about #localfirst stuff, storing data in browsers and more. It goes deep into the history and problems of client side storage. youtube.com/watch?v=cgTIsTWo…
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Are you a JS developer who: - has opinions about documentation - has *not* tried @hello_reflect I'll pay you $50 (or $100 to the charity of your choice) to record a screencast of yourself walking through the hello.reflect.net/start/add page. Open to first 5 responses – thanks!
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Reflect now has first-class text-editing support via yjs, tightly integrated with its existing structured data model. This makes it ideal for applications that combine structured and textual data, like block editors, spreadsheets, sticky notes, and more.
One last thing from @hello_reflect before we close up shop for the year – Today, we're releasing first-class support for multiplayer text editing in Reflect, via the popular Yjs library! Get started in minutes at hello.reflect.net/how/text.
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One last thing from @hello_reflect before we close up shop for the year – Today, we're releasing first-class support for multiplayer text editing in Reflect, via the popular Yjs library! Get started in minutes at hello.reflect.net/how/text.
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We get this a lot :).
This quoted post is unavailable.
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We're moving fast! In the last ~month: - Rock-solid presence: xitter.cf/aboodman/status/172450… - Env vars: hello.reflect.net/how/env - Usage: hello.reflect.net/how/usage - CD/GitHub: hello.reflect.net/how/github - Room overflow: hello.reflect.net/how/overfl… - Loop Station demo: loop.reflect.net/ - Web Worker support And something ✨new and exciting✨ is coming next week. What should we build next for Reflect? Join us on Discord and let us know. discord.reflect.net/
Let's talk about ✨presence✨ in multiplayer/collaborative apps... Presence (also sometimes called "awareness") is state that's tied to a particular user session. Cursors are the obvious example. When a client disconnects, their cursor should disappear from other users' view.
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Transactions are for when shit gets hard – 1/? @hello_reflect is the only multiplayer system that supports database-style interactive transactions. People sometimes ask if they really need that though. Aren't CRDTs or json-patch enough? Let's explore with a little example...
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Who says you can't do multiplayer music?? Here's a demo of a collaborative loop editor built with @hello_reflect. Invite someone creative and share your best beats. We'll do something fun with the top submissions live on stage at React Miami 🤫. loop.reflect.net/
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Let's talk about ✨presence✨ in multiplayer/collaborative apps... Presence (also sometimes called "awareness") is state that's tied to a particular user session. Cursors are the obvious example. When a client disconnects, their cursor should disappear from other users' view.
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Last month we launched @hello_reflect and explained how our game-inspired sync is more flexible than CRDTs. Not only that, Reflect is fun and easy to use too! See for yourself – here's a step-by-step, detailed walkthrough of your first Reflect app: youtu.be/VjxIi-Kfd7A
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✨ Announcing Reflect ✨ – A new way to build multiplayer apps like Figma or Notion. Rather than CRDTs, Reflect syncs the way video games do. Today, Reflect is available to everyone. Learn more: What the Multiplayer Web can Learn from Video Games ⏩ rocicorp.dev/blog/ready-play…
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