Guerman Cope retweeted
The next edition of GAconf will be at the Pullman St Pancras Hotel, London, on April 14th & 15th. Hybrid, free to attend online.
Two days of talks and networking on accessibility for disabled players. Registration now open at GAconf.com!
#accessibility #gamedev
Guerman Cope retweeted
Disabled content creators discuss what platforms like Twitch and YouTube must do to make content creation accessible
gamesindustry.biz/how-access…
Guerman Cope retweeted
For me, #accessibility can, through the right features and design decisions, allow me to experience the same games as everyone else, with no sight whatsoever.
Everyone, disabled or not, should be able to participate and enjoy. Accessibility is how we make that happen.
#A11Y
Guerman Cope retweeted
Dive into the world of video game accessibility with this limited podcast series 🎧
@stevesaylor spoke with 5 accessibility advocates sharing their perspectives as accessibility specialists, players with disabilities and game developers.
Episode guide 👇 loom.ly/wA1mCyU
Guerman Cope retweeted
Check out our latest blog post, where we dive into the importance of user-centred content for GOV.UK One Login, and share the results from our user segmentation survey:
gds.blog.gov.uk/2024/09/19/g…
Guerman Cope retweeted
In our latest blog we discuss how we’re designing #content for speakers of limited English.
We want to reduce inequalities and protect people’s rights while ensuring everyone has equal access to critical government services 👇
hodigital.blog.gov.uk/2024/0…
Guerman Cope retweeted
Launch day! Announcing three new #accessibility devices and 3D printable files for adaptive thumbstick toppers. All join the @Xbox family today.
XBox continuing its mission to make gaming accessible for 425+million disabled gamers ❤️
news.xbox.com/en-us/2024/08/…
Guerman Cope retweeted
On 5 September 2024, the GOV.UK Design System team will host its flagship event Design System Day in Liverpool.
Our latest blog post from Kam Nijjar gives an insight into what goes on when organising this community-led event.
gds.blog.gov.uk/2024/08/01/m…
Guerman Cope retweeted
It's me! ICYMI, Elden Ring's DLC adds no new accessibility options, but continues to demonstrate that its design is what makes the game accessible. Read my latest Access Designed column here:
Elden Ring: Shadow of the Erdtree features no new accessibility options, but its still-fantastic open world can help some disabled players overcome FromSoftware's daunting difficulty curve. bit.ly/4c12PJ4
Guerman Cope retweeted
Earlier in the month Nexer Digital hosted a roundtable with #accessibility leaders from the public, health and tech sectors. Huge thanks to all who joined us 🎉
Here's our summary of the roundtable discussion, and subsequent breakout sessions:
nexerdigital.com/news-and-th…
Guerman Cope retweeted
We need to stop thinking of accessibility and other aspects of inclusion as separate things in an organisation and just think of them as part of the professional culture of the organisation. They should become a given in any organisation. Thoughts? #accessibility #Accessibility
Guerman Cope retweeted
Use semantic elements. When people approach me asking for #Accessibility help. I just tell them, start simple and use semantic elements. Whether it’s in web or mobile, something as simple as this can make a drastic change in the #A11y of your content
Guerman Cope retweeted

Microsoft@Microsoft18 Jul 2024
🇺🇸
United StatesConnected via WebAccount-level information, not a live location or per-post device.
Screen reader licenses have historically been inaccessible to most, so Mick Curran and Jamie Teh, founders of NVDA, developed an open-source software accessible in Windows products. Learn more about their story here: msft.it/6004Y7wrj
Guerman Cope retweeted
Exciting News for Game Developers! 🎮
Xbox’s Accessibility Team presents the Game Accessibility Workshop Toolkit. Empower your team, get community feedback, and create games for all. Download now and innovate! #GamingForEveryone #GAAD msft.it/6019Ykaph
Guerman Cope retweeted
Global Accessibility Awareness Day means it's that time of year again.. the game accessibility trivia quiz!
20 questions, some are very hard. The real way to win at it is by learning some cool new things ☺️
forms.gle/8XzmD919XU5J1wtAA
#gamedev #indiedev #a11y #gaad
@gbla11yday
Guerman Cope retweeted
Why is a Home Office-specific content style guide necessary?
Principal Content Designer, Steven Shukor, explains why in our latest blog 👇 #ucd #contentdesign #content
hodigital.blog.gov.uk/2024/0…
Guerman Cope retweeted
Check out our latest blog post on making sure the GOV.UK One Login app is accessible to EVERYONE! 🙌 From design to functionality, dive into our blog on creating an accessible app that ensures inclusion for users of all abilities 👇 accessibility.blog.gov.uk/20…
Guerman Cope retweeted
Full schedule for GAconf Europe is now up, including some previously unannounced talks!
April 22nd & 23rd, free to watch online, or attend in person at the Pullman St Pancras Hotel, London.
Registration & schedule at gaconf.com
#gamedev #indiedev #accessibility
Guerman Cope retweeted
The 2024 WebAIM Million report is now available - webaim.org/projects/million/
This year's annual analysis of the accessibility of the top 1M home pages found increases in errors, but some positive trends.
This research is supported in part by @BrowserStack - browserstack.com/a11y-testin…
Guerman Cope retweeted
Web Content Accessibility Guidelines 2.2 Detective Skills accessibility.blog.gov.uk/20… #a11y #accessibility #AccessibilityRegulations
























